示例#1
0
        public DrawGroupSprite(GraphicsDevice Device, SpriteInfo SprInfo, iSpriteFrame frame)
        {
            m_SprInfo = SprInfo;
            m_Sprite  = frame;

            if ((m_SprInfo.Flags & 0x1) == 0x1)
            {
                m_Texture = SaveAsFlippedTexture2D(frame.GetTexture(), true, false);
            }
        }