private void changeInfo(int pos) { //initializes entry dialog FrmEntry entry = new FrmEntry(); //passes all data for game to the form entry.Title = games[pos].game; entry.Platform = games[pos].platform; entry.Developer = games[pos].dev; entry.Genre = games[pos].genre; entry.Price = games[pos].price; entry.Inventory = games[pos].inv; entry.Cover = games[pos].cover; if (entry.ShowDialog() == DialogResult.OK) { //sets game's data to inputted data games[pos].game = entry.Title; games[pos].platform = entry.Platform; games[pos].dev = entry.Developer; games[pos].genre = entry.Genre; games[pos].price = entry.Price; games[pos].inv = entry.Inventory; games[pos].cover = entry.Cover; //sorst games by title sort(); //refills combo box comboFill(); //empties text boxes Reset(); } }
private void addNewGameToolStripMenuItem_Click(object sender, EventArgs e) { //initializes entry dialog form FrmEntry entry = new FrmEntry(); if (entry.ShowDialog() == DialogResult.OK) { //increment # of entries count++; //set values of structure to the entries from the form games[count].game = entry.Title; games[count].platform = entry.Platform; games[count].dev = entry.Developer; games[count].genre = entry.Genre; games[count].price = entry.Price; games[count].inv = entry.Inventory; games[count].cover = entry.Cover; //sorts game titles sort(); //refills combo box comboFill(); } }