private static void Initialize()
 {
     _state = new ConverterState();
     _state.ModelChanged += PrintModelChange;
     _runner              = new Runner(
         new ImportOperation(_state),
         new ExportOperation(_state),
         new RotateOperation(_state),
         new ScaleOperation(_state),
         new TranslateOperation(_state),
         new OverwriteSwitch(_state)
         );
 }
示例#2
0
 public ExportOperation(ConverterState state)
 {
     _state = state;
 }
示例#3
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 public ImportOperation(ConverterState state) => _state = state;