/// <summary> /// Determines whether the specified object is equal to the current object. /// </summary> /// <param name="obj"> The object to compare with the current object.</param> /// <returns></returns> public override bool Equals(object obj) { if (obj == null) { return(false); } TrianglePaper tr = obj as TrianglePaper; if (tr == null) { return(false); } return(base.Equals(tr) && Сolor.Equals(tr.Сolor)); }
/// <summary> /// Сreating a specific figure /// </summary> /// <param name="material"> Material type</param> /// <param name="data"> Figure's data</param> /// <returns></returns> private Figure Create(Material material, params float[] data) { Figure figure = null; switch (material) { case Material.Paper: switch (data.Length) { case 1: figure = new CirclePaper(data[0]); break; case 2: figure = new RectanglePaper(data[0], data[1]); break; case 3: figure = new TrianglePaper(data[0], data[1], data[2]); break; } break; case Material.Film: switch (data.Length) { case 1: figure = new CircleFilm(data[0]); break; case 2: figure = new RectangleFilm(data[0], data[1]); break; case 3: figure = new TriangleFilm(data[0], data[1], data[2]); break; } break; } return(figure); }