示例#1
0
 void Awake()
 {
     _reachedTarget = true;
     _behaviour     = GetComponent <BehaviourController>();
     _rb2d          = GetComponent <Rigidbody2D>();
 }
示例#2
0
 void Awake()
 {
     _behaviour = GetComponent <BehaviourController>();
     _inventory = GetComponent <Inventory>();
 }
示例#3
0
 void Awake()
 {
     _behaviour       = GetComponent <BehaviourController>();
     _animator        = GetComponent <Animator>();
     _tileMapMovement = GetComponent <TileMapMovement>();
 }