protected void AcceptLayerElementTexture(LayerElementTexture tex, ISet <object> visitedObjects) { Visit(tex); throw new NotImplementedException(); //if (tex == null) return; // //LayerElementArrayT<Texture> tarray = tex.GetDirectArray(); // //int i; //for (i = 0; i < tarray.List.Count; i++) //{ // Accept(tarray.GetAt(i)); //} }
public virtual void Visit(LayerElementTexture tex) { }
public void SetTextures(LayerElement.EType pType, LayerElementTexture pTextures) { throw new NotImplementedException(); }