示例#1
0
        /// <summary>
        /// 提供一个分数参数,将其画下来
        /// </summary>
        /// <param name="isc">Score参数</param>
        /// <param name="distance">数字间的距离</param>
        public void DrawNumber(Renderer _renderer, IScore isc, float distance)
        {
            float    alpha = isc.alpha;
            Vector2D vct   = new Vector2D(isc.Position.X, isc.Position.Y);
            string   num   = isc.Score.ToString();

            char[] arr    = num.ToArray <char>();
            int    length = arr.Length;
            int    len2   = length / 2;

            for (int i = 0; i < length; i++)
            {
                Sprite sp = score_number.GetNumber(arr[i].ToString());
                sp.SetPosition(vct.X + (i - len2) * distance, vct.Y);              //数字居中显示
                sp.SetColor(new Color(1, 1, 1, alpha * 0.5f));
                _renderer.DrawSprite(sp);
            }
        }
示例#2
0
 /// <summary>
 /// 提供一个分数参数,将其画下来
 /// </summary>
 /// <param name="isc">Score参数</param>
 /// <param name="distance">数字间的距离</param>
 public void DrawNumber(Renderer _renderer, IScore isc , float distance)
 {
     float alpha = isc.alpha;
     Vector2D vct = new Vector2D(isc.Position.X, isc.Position.Y);
     string num = isc.Score.ToString();
     char[] arr = num.ToArray<char>();
     int length = arr.Length;
     int len2 = length / 2;
     for (int i = 0; i < length; i++)
     {
         Sprite sp = score_number.GetNumber(arr[i].ToString());
         sp.SetPosition(vct.X + (i-len2) * distance, vct.Y);              //数字居中显示
         sp.SetColor(new Color(1, 1, 1, alpha*0.5f));
         _renderer.DrawSprite(sp);
     }
 }