public override void Keyboard(KeyboardManager keyboardManager) { if (keyboardManager.IsNewKeyPress(Keys.A)) _auto = !_auto; if (keyboardManager.IsNewKeyPress(Keys.G)) Generate(); base.Keyboard(keyboardManager); }
public override void Keyboard(KeyboardManager keyboardManager) { if (keyboardManager.IsNewKeyPress(Keys.L)) _joint.LimitEnabled = !_joint.LimitEnabled; if (keyboardManager.IsNewKeyPress(Keys.M)) _joint.MotorEnabled = !_joint.MotorEnabled; if (keyboardManager.IsNewKeyPress(Keys.S)) _joint.MotorSpeed = -_joint.MotorSpeed; base.Keyboard(keyboardManager); }
public override void Keyboard(KeyboardManager keyboardManager) { if (keyboardManager.IsNewKeyPress(Keys.OemComma)) { _realExplosion.Activate(_mousePos, _radius, _force); } if (keyboardManager.IsKeyDown(Keys.A)) { _radius = MathHelper.Clamp(_radius - 0.1f, 0, 20); } if (keyboardManager.IsKeyDown(Keys.S)) { _radius = MathHelper.Clamp(_radius + 0.1f, 0, 20); } if (keyboardManager.IsKeyDown(Keys.D)) { _force = MathHelper.Clamp(_force - 0.1f, 0, 20); } if (keyboardManager.IsKeyDown(Keys.F)) { _force = MathHelper.Clamp(_force + 0.1f, 0, 20); } base.Keyboard(keyboardManager); }
public override void Keyboard(KeyboardManager keyboardManager) { base.Keyboard(keyboardManager); if (keyboardManager.IsNewKeyPress(Keys.C)) _ground.IgnoreCCD = !_ground.IgnoreCCD; }
public override void Keyboard(KeyboardManager keyboardManager) { if (keyboardManager.IsNewKeyPress(Keys.A)) _segments++; if (keyboardManager.IsNewKeyPress(Keys.S) && _segments > 0) _segments--; if (keyboardManager.IsNewKeyPress(Keys.D)) Create(0); if (keyboardManager.IsNewKeyPress(Keys.F)) Create(1); base.Keyboard(keyboardManager); }
public override void Keyboard(KeyboardManager keyboardManager) { if (keyboardManager.IsNewKeyPress(Keys.OemComma)) { if (_bullet != null) { World.RemoveBody(_bullet); _bullet = null; } { CircleShape shape = new CircleShape(0.25f, 20); _bullet = BodyFactory.CreateBody(World); _bullet.BodyType = BodyType.Dynamic; _bullet.IsBullet = true; _bullet.Position = new Vector2(-31.0f, 5.0f); Fixture fixture = _bullet.CreateFixture(shape); fixture.Restitution = 0.05f; _bullet.LinearVelocity = new Vector2(400.0f, 0.0f); } } base.Keyboard(keyboardManager); }
public override void Keyboard(KeyboardManager keyboardManager) { if (keyboardManager.IsNewKeyPress(Keys.T)) CreateBody(LoadNextDataFile()); base.Keyboard(keyboardManager); }
public override void Keyboard(KeyboardManager keyboardManager) { if (keyboardManager.IsNewKeyPress(Keys.A)) _positionB.X -= 0.1f; if (keyboardManager.IsNewKeyPress(Keys.D)) _positionB.X += 0.1f; if (keyboardManager.IsNewKeyPress(Keys.S)) _positionB.Y -= 0.1f; if (keyboardManager.IsNewKeyPress(Keys.W)) _positionB.Y += 0.1f; if (keyboardManager.IsNewKeyPress(Keys.Q)) _angleB += 0.1f * Settings.Pi; if (keyboardManager.IsNewKeyPress(Keys.E)) _angleB -= 0.1f * Settings.Pi; _transformB.Set(_positionB, _angleB); }
public override void Keyboard(KeyboardManager keyboardManager) { if (keyboardManager.IsNewKeyPress(Keys.C) && _fixture2 == null) { CircleShape shape = new CircleShape(3.0f, 10); shape.Position = new Vector2(0.5f, -4.0f); _fixture2 = _body.CreateFixture(shape); _body.Awake = true; } if (keyboardManager.IsNewKeyPress(Keys.D) && _fixture2 != null) { _body.DestroyFixture(_fixture2); _fixture2 = null; _body.Awake = true; } base.Keyboard(keyboardManager); }
public override void Keyboard(KeyboardManager keyboardManager) { if (keyboardManager.IsNewKeyPress(Keys.Tab)) _switched = !_switched; if (keyboardManager.IsNewKeyPress(Keys.Enter)) CuttingTools.Cut(World, _start, _end); if (_switched) { if (keyboardManager.IsKeyDown(Keys.A)) _start.X -= MoveAmount; if (keyboardManager.IsKeyDown(Keys.S)) _start.Y -= MoveAmount; if (keyboardManager.IsKeyDown(Keys.W)) _start.Y += MoveAmount; if (keyboardManager.IsKeyDown(Keys.D)) _start.X += MoveAmount; } else { if (keyboardManager.IsKeyDown(Keys.A)) _end.X -= MoveAmount; if (keyboardManager.IsKeyDown(Keys.S)) _end.Y -= MoveAmount; if (keyboardManager.IsKeyDown(Keys.W)) _end.Y += MoveAmount; if (keyboardManager.IsKeyDown(Keys.D)) _end.X += MoveAmount; } base.Keyboard(keyboardManager); }
public override void Keyboard(KeyboardManager keyboardManager) { if (keyboardManager.IsKeyDown(Keys.G)) _circleRadius += 0.05f; else if (keyboardManager.IsKeyDown(Keys.H)) _circleRadius -= 0.05f; if (keyboardManager.IsNewKeyPress(Keys.T)) { _terrain.Decomposer++; if (_terrain.Decomposer > TriangulationAlgorithm.Seidel) _terrain.Decomposer--; } else if (keyboardManager.IsNewKeyPress(Keys.Y)) { _terrain.Decomposer--; if (_terrain.Decomposer < TriangulationAlgorithm.Bayazit) _terrain.Decomposer++; } base.Keyboard(keyboardManager); }
public override void Keyboard(KeyboardManager keyboardManager) { if (keyboardManager.IsNewKeyPress(Keys.B)) { for (int i = 0; i < 4; ++i) { if (_bodies[i] != null) { World.RemoveBody(_bodies[i]); _bodies[i] = null; break; } } } if (keyboardManager.IsNewKeyPress(Keys.J)) { for (int i = 0; i < 8; ++i) { if (_joints[i] != null) { World.RemoveJoint(_joints[i]); _joints[i] = null; break; } } } base.Keyboard(keyboardManager); }
public override void Keyboard(KeyboardManager keyboardManager) { // Add Circles if (keyboardManager.IsNewKeyPress(Keys.Q)) AddCircle(3, 8); // Add Circles if (keyboardManager.IsNewKeyPress(Keys.W)) AddCircle(4, 16); // Add Circles if (keyboardManager.IsNewKeyPress(Keys.E)) AddCircle(5, 32); // Add Rectangle if (keyboardManager.IsNewKeyPress(Keys.A)) AddRectangle(4, 8); // Add Rectangle if (keyboardManager.IsNewKeyPress(Keys.S)) AddRectangle(5, 2); // Add Rectangle if (keyboardManager.IsNewKeyPress(Keys.D)) AddRectangle(2, 5); // Perform a Union if (keyboardManager.IsNewKeyPress(Keys.Space)) { if (_subject != null && _clip != null) DoBooleanOperation(YuPengClipper.Union(_subject, _clip, out _err)); } // Perform a Subtraction if (keyboardManager.IsNewKeyPress(Keys.Back)) { if (_subject != null && _clip != null) DoBooleanOperation(YuPengClipper.Difference(_subject, _clip, out _err)); } // Perform a Intersection if (keyboardManager.IsNewKeyPress(Keys.LeftShift)) { if (_subject != null && _clip != null) DoBooleanOperation(YuPengClipper.Intersect(_subject, _clip, out _err)); } // Select Subject if (keyboardManager.IsNewKeyPress(Keys.D1)) { if (_selected != null) { if (_clip == _selected) _clip = null; _subject = _selected; } } // Select Clip if (keyboardManager.IsNewKeyPress(Keys.D2)) { if (_selected != null) { if (_subject == _selected) _subject = null; _clip = _selected; } } }
public override void Keyboard(KeyboardManager keyboardManager) { if (keyboardManager.IsNewKeyPress(Keys.F)) { _joint2.MotorEnabled = !_joint2.MotorEnabled; _joint2.BodyB.Awake = true; } if (keyboardManager.IsNewKeyPress(Keys.M)) { _joint1.MotorEnabled = !_joint1.MotorEnabled; _joint1.BodyB.Awake = true; } base.Keyboard(keyboardManager); }
public virtual void Keyboard(KeyboardManager keyboardManager) { if (keyboardManager.IsNewKeyPress(Keys.F11)) WorldSerializer.Serialize(World, "out.xml"); if (keyboardManager.IsNewKeyPress(Keys.F12)) { World = WorldSerializer.Deserialize("out.xml"); Initialize(); } }
public override void Keyboard(KeyboardManager keyboardManager) { if (keyboardManager.IsNewKeyPress(Keys.A)) _motorJoint.MotorSpeed = -_motorSpeed; if (keyboardManager.IsNewKeyPress(Keys.S)) _motorJoint.MotorSpeed = 0.0f; if (keyboardManager.IsNewKeyPress(Keys.D)) _motorJoint.MotorSpeed = _motorSpeed; if (keyboardManager.IsNewKeyPress(Keys.M)) _motorJoint.MotorEnabled = !_motorJoint.MotorEnabled; base.Keyboard(keyboardManager); }
public override void Keyboard(KeyboardManager keyboardManager) { if (keyboardManager.IsNewKeyPress(Keys.A)) { _spring1.MotorSpeed = _speed; } else if (keyboardManager.IsNewKeyPress(Keys.S)) { _spring1.MotorSpeed = 0.0f; } else if (keyboardManager.IsNewKeyPress(Keys.D)) { _spring1.MotorSpeed = -_speed; } else if (keyboardManager.IsNewKeyPress(Keys.Q)) { _hz = Math.Max(0.0f, _hz - 1.0f); _spring1.Frequency = _hz; _spring2.Frequency = _hz; } else if (keyboardManager.IsNewKeyPress(Keys.E)) { _hz += 1.0f; _spring1.Frequency = _hz; _spring2.Frequency = _hz; } base.Keyboard(keyboardManager); }
public override void Keyboard(KeyboardManager keyboardManager) { if (keyboardManager.IsNewKeyPress(Keys.D1)) { Create(0); } if (keyboardManager.IsNewKeyPress(Keys.D2)) { Create(1); } if (keyboardManager.IsNewKeyPress(Keys.D3)) { Create(2); } if (keyboardManager.IsNewKeyPress(Keys.D4)) { Create(3); } if (keyboardManager.IsNewKeyPress(Keys.D5)) { Create(4); } if (keyboardManager.IsNewKeyPress(Keys.A)) { for (int i = 0; i < MaxBodies; i += 2) { if (_bodies[i] != null) { bool enabled = _bodies[i].Enabled; _bodies[i].Enabled = !enabled; } } } if (keyboardManager.IsNewKeyPress(Keys.D)) { DestroyBody(); } base.Keyboard(keyboardManager); }
public override void Keyboard(KeyboardManager keyboardManager) { if (keyboardManager.IsNewKeyPress(Keys.A)) { _automated = !_automated; } if (keyboardManager.IsNewKeyPress(Keys.C)) { CreateProxy(); } if (keyboardManager.IsNewKeyPress(Keys.D)) { DestroyProxy(); } if (keyboardManager.IsNewKeyPress(Keys.M)) { MoveProxy(); } }
public override void Keyboard(KeyboardManager keyboardManager) { if (keyboardManager.IsNewKeyPress(Keys.D1)) { Create(0); } if (keyboardManager.IsNewKeyPress(Keys.D2)) { Create(1); } if (keyboardManager.IsNewKeyPress(Keys.D3)) { Create(2); } if (keyboardManager.IsNewKeyPress(Keys.D4)) { Create(3); } if (keyboardManager.IsNewKeyPress(Keys.D5)) { Create(4); } if (keyboardManager.IsNewKeyPress(Keys.D)) { DestroyBody(); } base.Keyboard(keyboardManager); }
public override void Keyboard(KeyboardManager keyboardManager) { if (keyboardManager.IsNewKeyPress(Keys.J)) { if (_useRopeJoint) { _useRopeJoint = false; World.RemoveJoint(_rj); } else { _useRopeJoint = true; World.AddJoint(_rj); } } base.Keyboard(keyboardManager); }
public override void Keyboard(KeyboardManager keyboardManager) { if (keyboardManager.IsNewKeyPress(Keys.D1)) { Create(0); } if (keyboardManager.IsNewKeyPress(Keys.D2)) { Create(1); } if (keyboardManager.IsNewKeyPress(Keys.D3)) { Create(2); } if (keyboardManager.IsNewKeyPress(Keys.D4)) { Create(3); } if (keyboardManager.IsNewKeyPress(Keys.D5)) { Create(4); } if (keyboardManager.IsNewKeyPress(Keys.D)) { DestroyBody(); } if (keyboardManager.IsNewKeyPress(Keys.M)) { switch (_mode) { case RayCastMode.Closest: _mode = RayCastMode.Any; break; case RayCastMode.Any: _mode = RayCastMode.Multiple; break; case RayCastMode.Multiple: _mode = RayCastMode.Closest; break; default: break; } } }