public override void Keyboard(KeyboardManager keyboardManager) { if (keyboardManager.IsKeyDown(Keys.A)) { _positionB.X -= 0.1f; } if (keyboardManager.IsKeyDown(Keys.D)) { _positionB.X += 0.1f; } if (keyboardManager.IsKeyDown(Keys.S)) { _positionB.Y -= 0.1f; } if (keyboardManager.IsKeyDown(Keys.W)) { _positionB.Y += 0.1f; } if (keyboardManager.IsKeyDown(Keys.Q)) { _angleB += 0.1f * Settings.Pi; } if (keyboardManager.IsKeyDown(Keys.E)) { _angleB -= 0.1f * Settings.Pi; } _transformB.Set(_positionB, _angleB); }
public override void Keyboard(KeyboardManager keyboardManager) { if (keyboardManager.IsNewKeyPress(Keys.S)) _go = !_go; base.Keyboard(keyboardManager); }
public override void Keyboard(KeyboardManager keyboardManager) { if (keyboardManager.IsNewKeyPress(Keys.OemComma)) { if (_bullet != null) { World.RemoveBody(_bullet); _bullet = null; } { CircleShape shape = new CircleShape(0.25f, 20); _bullet = BodyFactory.CreateBody(World); _bullet.BodyType = BodyType.Dynamic; _bullet.IsBullet = true; _bullet.Position = new Vector2(-31.0f, 5.0f); Fixture fixture = _bullet.CreateFixture(shape); fixture.Restitution = 0.05f; _bullet.LinearVelocity = new Vector2(400.0f, 0.0f); } } base.Keyboard(keyboardManager); }
public override void Keyboard(KeyboardManager keyboardManager) { if (keyboardManager.IsNewKeyPress(Keys.OemComma)) { _explosion.Activate(_mousePos, _radius, _power); } if (keyboardManager.IsKeyDown(Keys.A)) { _radius = MathHelper.Clamp(_radius - 0.1f, 0, 20); } if (keyboardManager.IsKeyDown(Keys.S)) { _radius = MathHelper.Clamp(_radius + 0.1f, 0, 20); } if (keyboardManager.IsKeyDown(Keys.D)) { _power = MathHelper.Clamp(_power - 0.1f, 0, 20); } if (keyboardManager.IsKeyDown(Keys.F)) { _power = MathHelper.Clamp(_power + 0.1f, 0, 20); } base.Keyboard(keyboardManager); }
public override void Keyboard(KeyboardManager keyboardManager) { if (keyboardManager.IsKeyDown(Keys.G)) { _circleRadius += 0.05f; } else if (keyboardManager.IsKeyDown(Keys.H)) { _circleRadius -= 0.05f; } if (keyboardManager.IsNewKeyPress(Keys.T)) { _terrain.Decomposer++; if (_terrain.Decomposer > Decomposer.Seidel) _terrain.Decomposer--; } else if (keyboardManager.IsNewKeyPress(Keys.Y)) { _terrain.Decomposer--; if (_terrain.Decomposer < Decomposer.Bayazit) _terrain.Decomposer++; } base.Keyboard(keyboardManager); }
public override void Keyboard(KeyboardManager keyboardManager) { if (keyboardManager.IsNewKeyPress(Keys.A)) _auto = !_auto; if (keyboardManager.IsNewKeyPress(Keys.G)) Generate(); base.Keyboard(keyboardManager); }
public override void Keyboard(KeyboardManager keyboardManager) { if (keyboardManager.IsKeyDown(Keys.A)) { Radius = MathHelper.Clamp(Radius - 0.1f, 0, 20); } if (keyboardManager.IsKeyDown(Keys.S)) { Radius = MathHelper.Clamp(Radius + 0.1f, 0, 20); } base.Keyboard(keyboardManager); }
public override void Keyboard(KeyboardManager keyboardManager) { if (keyboardManager.IsNewKeyPress(Keys.L)) _joint.LimitEnabled = !_joint.LimitEnabled; if (keyboardManager.IsNewKeyPress(Keys.M)) _joint.MotorEnabled = !_joint.MotorEnabled; if (keyboardManager.IsNewKeyPress(Keys.P)) _joint.MotorSpeed = -_joint.MotorSpeed; base.Keyboard(keyboardManager); }
public override void Keyboard(KeyboardManager keyboardManager) { if (keyboardManager.IsNewKeyPress(Keys.A)) _segments++; if (keyboardManager.IsNewKeyPress(Keys.S) && _segments > 0) _segments--; if (keyboardManager.IsNewKeyPress(Keys.D)) Create(0); if (keyboardManager.IsNewKeyPress(Keys.F)) Create(1); }
public override void Keyboard(KeyboardManager keyboardManager) { if (keyboardManager.IsNewKeyPress(Keys.L)) { _joint.LimitEnabled = !_joint.LimitEnabled; _fixedJoint.LimitEnabled = !_fixedJoint.LimitEnabled; } if (keyboardManager.IsNewKeyPress(Keys.M)) { _joint.MotorEnabled = !_joint.MotorEnabled; _fixedJoint.MotorEnabled = !_fixedJoint.MotorEnabled; } base.Keyboard(keyboardManager); }
public override void Keyboard(KeyboardManager keyboardManager) { if (keyboardManager.IsNewKeyPress(Keys.C) && _fixture2 == null) { CircleShape shape = new CircleShape(3.0f, 10); shape.Position = new Vector2(0.5f, -4.0f); _fixture2 = _body.CreateFixture(shape); _body.Awake = true; } if (keyboardManager.IsNewKeyPress(Keys.D) && _fixture2 != null) { _body.DestroyFixture(_fixture2); _fixture2 = null; _body.Awake = true; } }
public override void Keyboard(KeyboardManager keyboardManager) { if (keyboardManager.IsNewKeyPress(Keys.Tab)) _switched = !_switched; if (keyboardManager.IsNewKeyPress(Keys.Enter)) CuttingTools.Cut(World, _start, _end); if (_switched) { if (keyboardManager.IsKeyDown(Keys.A)) _start.X -= MoveAmount; if (keyboardManager.IsKeyDown(Keys.S)) _start.Y -= MoveAmount; if (keyboardManager.IsKeyDown(Keys.W)) _start.Y += MoveAmount; if (keyboardManager.IsKeyDown(Keys.D)) _start.X += MoveAmount; } else { if (keyboardManager.IsKeyDown(Keys.A)) _end.X -= MoveAmount; if (keyboardManager.IsKeyDown(Keys.S)) _end.Y -= MoveAmount; if (keyboardManager.IsKeyDown(Keys.W)) _end.Y += MoveAmount; if (keyboardManager.IsKeyDown(Keys.D)) _end.X += MoveAmount; } base.Keyboard(keyboardManager); }
public virtual void Keyboard(KeyboardManager keyboardManager) { }
public override void Keyboard(KeyboardManager keyboardManager) { if (keyboardManager.IsKeyDown(Keys.D)) { _platform.BodyType = BodyType.Dynamic; } if (keyboardManager.IsKeyDown(Keys.S)) { _platform.BodyType = BodyType.Static; } if (keyboardManager.IsKeyDown(Keys.K)) { _platform.BodyType = BodyType.Kinematic; _platform.LinearVelocity = new Vector2(-_speed, 0.0f); _platform.AngularVelocity = 0.0f; } base.Keyboard(keyboardManager); }
public virtual void Keyboard(KeyboardManager keyboardManager) { if (keyboardManager.IsNewKeyPress(Keys.F11)) { WorldSerializer.Serialize(World, "out.xml"); } if (keyboardManager.IsNewKeyPress(Keys.F12)) { WorldSerializer.Deserialize(World, "out.xml"); } }
public virtual void Keyboard(KeyboardManager keyboardManager) { #if XNA if (keyboardManager.IsNewKeyPress(Keys.F11)) WorldSerializer.Serialize(World, "out.xml"); if (keyboardManager.IsNewKeyPress(Keys.F12)) WorldSerializer.Deserialize(World, "out.xml"); #endif }
public override void Keyboard(KeyboardManager keyboardManager) { if (keyboardManager.IsNewKeyPress(Keys.L)) { _lineJoint.EnableLimit = !_lineJoint.EnableLimit; _fixedLineJoint.EnableLimit = !_fixedLineJoint.EnableLimit; } if (keyboardManager.IsNewKeyPress(Keys.M)) { _lineJoint.MotorEnabled = !_lineJoint.MotorEnabled; _fixedLineJoint.MotorEnabled = !_fixedLineJoint.MotorEnabled; } }
public override void Keyboard(KeyboardManager keyboardManager) { if (keyboardManager.IsNewKeyPress(Keys.D1)) { Create(0); } if (keyboardManager.IsNewKeyPress(Keys.D2)) { Create(1); } if (keyboardManager.IsNewKeyPress(Keys.D3)) { Create(2); } if (keyboardManager.IsNewKeyPress(Keys.D4)) { Create(3); } if (keyboardManager.IsNewKeyPress(Keys.D5)) { Create(4); } if (keyboardManager.IsNewKeyPress(Keys.A)) { for (int i = 0; i < MaxBodies; i += 2) { if (_bodies[i] != null) { bool enabled = _bodies[i].Enabled; _bodies[i].Enabled = !enabled; } } } if (keyboardManager.IsNewKeyPress(Keys.D)) { DestroyBody(); } base.Keyboard(keyboardManager); }
public override void Keyboard(KeyboardManager keyboardManager) { if (keyboardManager.IsKeyDown(Keys.Q)) { _strength += 1f; } if (keyboardManager.IsKeyDown(Keys.A)) { _strength -= 1f; } if (keyboardManager.IsKeyDown(Keys.W)) { _simpleWind.Variation += 0.1f; } if (keyboardManager.IsKeyDown(Keys.S)) { _simpleWind.Variation -= 0.1f; } base.Keyboard(keyboardManager); }
public override void Keyboard(KeyboardManager keyboardManager) { if (keyboardManager.IsNewKeyPress(Keys.D1)) { Create(0); } if (keyboardManager.IsNewKeyPress(Keys.D2)) { Create(1); } if (keyboardManager.IsNewKeyPress(Keys.D3)) { Create(2); } if (keyboardManager.IsNewKeyPress(Keys.D4)) { Create(3); } if (keyboardManager.IsNewKeyPress(Keys.D5)) { Create(4); } if (keyboardManager.IsNewKeyPress(Keys.D)) { DestroyBody(); } }
public override void Keyboard(KeyboardManager keyboardManager) { if (keyboardManager.IsKeyDown(Keys.W)) { Vector2 f = _body.GetWorldVector(new Vector2(0.0f, -200.0f)); _body.ApplyForce(f); } if (keyboardManager.IsKeyDown(Keys.A)) { _body.ApplyTorque(50.0f); } if (keyboardManager.IsKeyDown(Keys.D)) { _body.ApplyTorque(-50.0f); } base.Keyboard(keyboardManager); }
public override void Keyboard(KeyboardManager keyboardManager) { if (keyboardManager.IsNewKeyPress(Keys.D1)) { Create(0); } if (keyboardManager.IsNewKeyPress(Keys.D2)) { Create(1); } if (keyboardManager.IsNewKeyPress(Keys.D3)) { Create(2); } if (keyboardManager.IsNewKeyPress(Keys.D4)) { Create(3); } if (keyboardManager.IsNewKeyPress(Keys.D5)) { Create(4); } if (keyboardManager.IsNewKeyPress(Keys.D)) { DestroyBody(); } if (keyboardManager.IsNewKeyPress(Keys.M)) { switch (_mode) { case RayCastMode.Closest: _mode = RayCastMode.Any; break; case RayCastMode.Any: _mode = RayCastMode.Multiple; break; case RayCastMode.Multiple: _mode = RayCastMode.Closest; break; default: break; } } }
public override void Keyboard(KeyboardManager keyboardManager) { if (keyboardManager.IsNewKeyPress(Keys.A)) { _automated = !_automated; } if (keyboardManager.IsNewKeyPress(Keys.C)) { CreateProxy(); } if (keyboardManager.IsNewKeyPress(Keys.D)) { DestroyProxy(); } if (keyboardManager.IsNewKeyPress(Keys.M)) { MoveProxy(); } }
public override void Keyboard(KeyboardManager keyboardManager) { if (keyboardManager.IsKeyDown(Keys.A)) { _leftJoint.MotorSpeed = 20.0f; _rightJoint.MotorSpeed = -20.0f; } if (keyboardManager.IsKeyUp(Keys.A)) { _leftJoint.MotorSpeed = -10.0f; _rightJoint.MotorSpeed = 10.0f; } base.Keyboard(keyboardManager); }
public override void Keyboard(KeyboardManager keyboardManager) { // Add Circles if (keyboardManager.IsNewKeyPress(Keys.Q)) { AddCircle(3, 8); } // Add Circles if (keyboardManager.IsNewKeyPress(Keys.W)) { AddCircle(4, 16); } // Add Circles if (keyboardManager.IsNewKeyPress(Keys.E)) { AddCircle(5, 32); } // Add Rectangle if (keyboardManager.IsNewKeyPress(Keys.A)) { AddRectangle(4, 8); } // Add Rectangle if (keyboardManager.IsNewKeyPress(Keys.S)) { AddRectangle(5, 2); } // Add Rectangle if (keyboardManager.IsNewKeyPress(Keys.D)) { AddRectangle(2, 5); } // Perform a Union if (keyboardManager.IsNewKeyPress(Keys.Space)) { if (_subject != null && _clip != null) { DoBooleanOperation(YuPengClipper.Union(_subject, _clip, out _err)); } } // Perform a Subtraction if (keyboardManager.IsNewKeyPress(Keys.Back)) { if (_subject != null && _clip != null) { DoBooleanOperation(YuPengClipper.Difference(_subject, _clip, out _err)); } } // Perform a Intersection if (keyboardManager.IsNewKeyPress(Keys.LeftShift)) { if (_subject != null && _clip != null) { DoBooleanOperation(YuPengClipper.Intersect(_subject, _clip, out _err)); } } // Select Subject if (keyboardManager.IsNewKeyPress(Keys.D1)) { if (_selected != null) { if (_clip == _selected) { _clip = null; } _subject = _selected; } } // Select Clip if (keyboardManager.IsNewKeyPress(Keys.D2)) { if (_selected != null) { if (_subject == _selected) { _subject = null; } _clip = _selected; } } }
public override void Keyboard(KeyboardManager keyboardManager) { if (keyboardManager.IsKeyDown(Keys.C)) { CreateCircle(); } base.Keyboard(keyboardManager); }
public override void Keyboard(KeyboardManager keyboardManager) { if (keyboardManager.IsNewKeyPress(Keys.J)) { if (_useRopeJoint) { _useRopeJoint = false; World.RemoveJoint(_rj); } else { _useRopeJoint = true; World.AddJoint(_rj); } } base.Keyboard(keyboardManager); }
public override void Keyboard(KeyboardManager keyboardManager) { if (keyboardManager.IsNewKeyPress(Keys.A)) { _spring1.MotorSpeed = _speed; } else if (keyboardManager.IsNewKeyPress(Keys.S)) { _spring1.MotorSpeed = 0.0f; } else if (keyboardManager.IsNewKeyPress(Keys.D)) { _spring1.MotorSpeed = -_speed; } else if (keyboardManager.IsNewKeyPress(Keys.Q)) { _hz = Math.Max(0.0f, _hz - 1.0f); _spring1.Frequency = _hz; _spring2.Frequency = _hz; } else if (keyboardManager.IsNewKeyPress(Keys.E)) { _hz += 1.0f; _spring1.Frequency = _hz; _spring2.Frequency = _hz; } base.Keyboard(keyboardManager); }
public override void Keyboard(KeyboardManager keyboardManager) { if (keyboardManager.IsNewKeyPress(Keys.F)) { //_joint2.MotorEnabled = !_joint2.MotorEnabled; //_joint2.BodyB.Awake = true; } if (keyboardManager.IsNewKeyPress(Keys.M)) { _joint1.MotorEnabled = !_joint1.MotorEnabled; _joint1.BodyB.Awake = true; } base.Keyboard(keyboardManager); }
public override void Keyboard(KeyboardManager keyboardManager) { if (keyboardManager.IsNewKeyPress(Keys.B)) { for (int i = 0; i < 4; ++i) { if (_bodies[i] != null) { World.RemoveBody(_bodies[i]); _bodies[i] = null; break; } } } if (keyboardManager.IsNewKeyPress(Keys.J)) { for (int i = 0; i < 8; ++i) { if (_joints[i] != null) { World.RemoveJoint(_joints[i]); _joints[i] = null; break; } } } base.Keyboard(keyboardManager); }