/// <summary> /// Allows the game to perform any initialization it needs to before starting to run. /// This is where it can query for any required services and load any non-graphic /// related content. Calling base.Initialize will enumerate through any components /// and initialize them as well. /// </summary> protected override void Initialize() { base.Initialize(); MyDemo myDemo = new MyDemo(); SimpleDemo1 simple1 = new SimpleDemo1(); SimpleDemo2 simple2 = new SimpleDemo2(); SimpleDemo3 simple3 = new SimpleDemo3(); SimpleDemo4 simple4 = new SimpleDemo4(); SimpleDemo5 simple5 = new SimpleDemo5(); SimpleDemo6 simple6 = new SimpleDemo6(); SimpleDemo7 simple7 = new SimpleDemo7(); SimpleDemo8 simple8 = new SimpleDemo8(); SimpleDemo9 simple9 = new SimpleDemo9(); AdvancedDemo1 advanced1 = new AdvancedDemo1(); AdvancedDemo2 advanced2 = new AdvancedDemo2(); AdvancedDemo3 advanced3 = new AdvancedDemo3(); AdvancedDemo4 advanced4 = new AdvancedDemo4(); AdvancedDemo5 advanced5 = new AdvancedDemo5(); GameDemo1 game1 = new GameDemo1(); MenuScreen menuScreen = new MenuScreen("Farseer Samples"); menuScreen.AddMenuItem("My Sample", EntryType.Separator, null); menuScreen.AddMenuItem(myDemo.GetTitle(), EntryType.Screen, myDemo); //menuScreen.AddMenuItem("Simple Samples", EntryType.Separator, null); //menuScreen.AddMenuItem(simple1.GetTitle(), EntryType.Screen, simple1); //menuScreen.AddMenuItem(simple2.GetTitle(), EntryType.Screen, simple2); //menuScreen.AddMenuItem(simple3.GetTitle(), EntryType.Screen, simple3); //menuScreen.AddMenuItem(simple4.GetTitle(), EntryType.Screen, simple4); //menuScreen.AddMenuItem(simple5.GetTitle(), EntryType.Screen, simple5); //menuScreen.AddMenuItem(simple6.GetTitle(), EntryType.Screen, simple6); //menuScreen.AddMenuItem(simple7.GetTitle(), EntryType.Screen, simple7); //menuScreen.AddMenuItem(simple8.GetTitle(), EntryType.Screen, simple8); //menuScreen.AddMenuItem(simple9.GetTitle(), EntryType.Screen, simple9); //menuScreen.AddMenuItem("Advanced Samples", EntryType.Separator, null); //menuScreen.AddMenuItem(advanced1.GetTitle(), EntryType.Screen, advanced1); //menuScreen.AddMenuItem(advanced2.GetTitle(), EntryType.Screen, advanced2); //menuScreen.AddMenuItem(advanced3.GetTitle(), EntryType.Screen, advanced3); //menuScreen.AddMenuItem(advanced4.GetTitle(), EntryType.Screen, advanced4); //menuScreen.AddMenuItem(advanced5.GetTitle(), EntryType.Screen, advanced5); //menuScreen.AddMenuItem("Game Samples", EntryType.Separator, null); //menuScreen.AddMenuItem(game1.GetTitle(), EntryType.Screen, game1); menuScreen.AddMenuItem("", EntryType.Separator, null); menuScreen.AddMenuItem("Exit", EntryType.ExitItem, null); ScreenManager.AddScreen(new BackgroundScreen()); ScreenManager.AddScreen(menuScreen); ScreenManager.AddScreen(new LogoScreen(TimeSpan.FromSeconds(3.0))); }
/// <summary> /// Allows the game to perform any initialization it needs to before starting to run. /// This is where it can query for any required services and load any non-graphic /// related content. Calling base.Initialize will enumerate through any components /// and initialize them as well. /// </summary> protected override void Initialize() { base.Initialize(); SimpleDemo1 simple1 = new SimpleDemo1(); SimpleDemo2 simple2 = new SimpleDemo2(); SimpleDemo3 simple3 = new SimpleDemo3(); SimpleDemo4 simple4 = new SimpleDemo4(); SimpleDemo5 simple5 = new SimpleDemo5(); SimpleDemo6 simple6 = new SimpleDemo6(); SimpleDemo7 simple7 = new SimpleDemo7(); SimpleDemo8 simple8 = new SimpleDemo8(); SimpleDemo9 simple9 = new SimpleDemo9(); AdvancedDemo1 advanced1 = new AdvancedDemo1(); AdvancedDemo2 advanced2 = new AdvancedDemo2(); AdvancedDemo3 advanced3 = new AdvancedDemo3(); AdvancedDemo4 advanced4 = new AdvancedDemo4(); AdvancedDemo5 advanced5 = new AdvancedDemo5(); GameDemo1 game1 = new GameDemo1(); MenuScreen menuScreen = new MenuScreen("Farseer Samples"); menuScreen.AddMenuItem("Simple Samples", EntryType.Separator, null); menuScreen.AddMenuItem(simple1.GetTitle(), EntryType.Screen, simple1); menuScreen.AddMenuItem(simple2.GetTitle(), EntryType.Screen, simple2); menuScreen.AddMenuItem(simple3.GetTitle(), EntryType.Screen, simple3); menuScreen.AddMenuItem(simple4.GetTitle(), EntryType.Screen, simple4); menuScreen.AddMenuItem(simple5.GetTitle(), EntryType.Screen, simple5); menuScreen.AddMenuItem(simple6.GetTitle(), EntryType.Screen, simple6); menuScreen.AddMenuItem(simple7.GetTitle(), EntryType.Screen, simple7); menuScreen.AddMenuItem(simple8.GetTitle(), EntryType.Screen, simple8); menuScreen.AddMenuItem(simple9.GetTitle(), EntryType.Screen, simple9); menuScreen.AddMenuItem("Advanced Samples", EntryType.Separator, null); menuScreen.AddMenuItem(advanced1.GetTitle(), EntryType.Screen, advanced1); menuScreen.AddMenuItem(advanced2.GetTitle(), EntryType.Screen, advanced2); menuScreen.AddMenuItem(advanced3.GetTitle(), EntryType.Screen, advanced3); menuScreen.AddMenuItem(advanced4.GetTitle(), EntryType.Screen, advanced4); menuScreen.AddMenuItem(advanced5.GetTitle(), EntryType.Screen, advanced5); menuScreen.AddMenuItem("Game Samples", EntryType.Separator, null); menuScreen.AddMenuItem(game1.GetTitle(), EntryType.Screen, game1); menuScreen.AddMenuItem("", EntryType.Separator, null); menuScreen.AddMenuItem("Exit", EntryType.ExitItem, null); ScreenManager.AddScreen(new BackgroundScreen()); ScreenManager.AddScreen(menuScreen); ScreenManager.AddScreen(new LogoScreen(TimeSpan.FromSeconds(3.0))); }