/// <summary> /// Set this to the identity transform. /// </summary> public void SetIdentity() { p = Vector2.Zero; q.SetIdentity(); }
/// <summary> /// Set this to the identity transform. /// </summary> public void SetIdentity() { P = System.Numerics.Vector2.Zero; Q.SetIdentity(); }
/// <summary> /// Set this to the identity transform. /// </summary> public void SetIdentity() { P = Vector2.Zero; Q.SetIdentity(); }