public Triangulator(List <Point> polyLine)
        {
            polygons       = new List <List <Point> >();
            trapezoids     = new List <Trapezoid>();
            xMonoPoly      = new List <MonotoneMountain>();
            edgeList       = initEdges(polyLine);
            trapezoidalMap = new TrapezoidalMap();
            boundingBox    = trapezoidalMap.boundingBox(edgeList);
            queryGraph     = new QueryGraph(Sink.isink(boundingBox));

            process();
        }
示例#2
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        public Triangulator(List <Point> polyLine, float sheer)
        {
            _sheer          = sheer;
            Triangles       = new List <List <Point> >();
            Trapezoids      = new List <Trapezoid>();
            _xMonoPoly      = new List <MonotoneMountain>();
            _edgeList       = InitEdges(polyLine);
            _trapezoidalMap = new TrapezoidalMap();
            _boundingBox    = _trapezoidalMap.BoundingBox(_edgeList);
            _queryGraph     = new QueryGraph(Sink.Isink(_boundingBox));

            Process();
        }