static void Main(string[] args) { Horse Horsey = new Horse(); Horsey.Speak("Horsey"); Horsey.Eat(); Horsey.Move(); Horsey.Produce(); Horsey.Food(); Chicken Chickie = new Chicken(); Chickie.Speak("Chickie"); Chickie.Eat(); Chickie.Move(); Chickie.Produce(); Chickie.Food(); Cow Cowie = new Cow(); Cowie.Speak("Cowie"); Cowie.Eat(); Cowie.Move(); Cowie.Produce(); Cowie.Food(); Pig Piggie = new Pig(); Piggie.Speak("Piggie"); Piggie.Eat(); Piggie.Move(); Piggie.Produce(); Piggie.Food(); }
static void Main(string[] args) { Horse horse = new Horse("MrErd"); horse.Speak(); horse.product(); horse.House(); horse.eat(); Console.Write("\n"); Cows cow = new Cows("cow", "moo"); cow.speak(); cow.product(); cow.House(); cow.eat(); Console.Write("\n"); Goat goat = new Goat("goat", "bleat"); goat.speak(); goat.product(); goat.House(); goat.eat(); Console.Write("\n"); Dog dog = new Dog("dog", "bark"); dog.speak(); dog.product(); dog.House(); dog.eat(); }
private static void Menu2(int menu) { int menu2 = Convert.ToInt32(Console.ReadLine()); if (menu2 == 1) { Horse horse1 = new Horse(); horse1.Speak(); Animal1(); Menu2(menu); } else if (menu2 == 2) { Horse horse1 = new Horse(); horse1.Eat(); Animal1(); Menu2(menu); } else if (menu2 == 3) { Horse horse1 = new Horse(); horse1.Run(); Animal1(); Menu2(menu); } else if (menu2 == 4) { Horse horse1 = new Horse(); horse1.Attack(); Animal1(); Menu2(menu); } else { Menu(); } }
static void Main(string[] args) { var horse = new Horse() { AnimalName = "Horse", Sound = "NEIGH!!!", Speed = 55, JumpHeight = 5 }; horse.Speak(); horse.Noise(); horse.Run(); horse.Jump(); Console.ReadLine(); Console.Clear(); var cow = new Cow() { AnimalName = "Cow", Sound = "MOO!!!", Food = "Grass", MeatAmount = 500, }; cow.Speak(); cow.Noise(); cow.Eat(); cow.SlaughterHouse(); Console.ReadLine(); Console.Clear(); var turkey = new Turkey() { AnimalName = "Turkey", Sound = "GOBBLE! GOBBLE!", Food = "Corn", Holiday = "Thanksgiving" }; turkey.Speak(); turkey.Noise(); turkey.Eat(); turkey.HolidayServed(); Console.ReadLine(); Console.Clear(); var fox = new Fox() { AnimalName = "Fox", Sound = "........(silent)", Food = "Eggs", Smell = "Chickens", }; fox.Speak(); fox.Noise(); fox.Search(); fox.Eat(); Console.ReadLine(); }