static void Main(string[] args) { Horse Horsey = new Horse(); Horsey.Speak("Horsey"); Horsey.Eat(); Horsey.Move(); Horsey.Produce(); Horsey.Food(); Chicken Chickie = new Chicken(); Chickie.Speak("Chickie"); Chickie.Eat(); Chickie.Move(); Chickie.Produce(); Chickie.Food(); Cow Cowie = new Cow(); Cowie.Speak("Cowie"); Cowie.Eat(); Cowie.Move(); Cowie.Produce(); Cowie.Food(); Pig Piggie = new Pig(); Piggie.Speak("Piggie"); Piggie.Eat(); Piggie.Move(); Piggie.Produce(); Piggie.Food(); }
static void Main(string[] args) { //Animal animal = new Pig(); new Cow(); new Goat(); new Chicken(); Console.WriteLine("Choose from the following options: "); Console.WriteLine("Chicken, Pig, Cow, Goat: "); string userInput = Console.ReadLine(); Chicken myChicken = new Chicken(); if (userInput == "Chicken" || userInput == "chicken") { myChicken.Eat(); myChicken.NumberOfLegs(); myChicken.Speak(); myChicken.Use(); } else if (userInput == "Pig" || userInput == "pig") { Pig myPig = new Pig(); myPig.Eat(); myPig.NumberOfLegs(); myPig.Speak(); myPig.Use(); } else if (userInput == "Cow" || userInput == "cow") { Cow myCow = new Cow(); myCow.Eat(); myCow.NumberOfLegs(); myCow.Speak(); myCow.Use(); } else if (userInput == "Goat" || userInput == "goat") { Goat myGoat = new Goat(); myGoat.Eat(); myGoat.NumberOfLegs(); myGoat.Speak(); myGoat.Use(); } else { Console.WriteLine("Wrong Input"); } }
private static void Menu5(int menu) { int menu5 = Convert.ToInt32(Console.ReadLine()); if (menu5 == 1) { Cow cow1 = new Cow(); cow1.Speak(); Animal4(); Menu5(menu); } else if (menu5 == 2) { Cow cow1 = new Cow(); cow1.Eat(); Animal4(); Menu5(menu); } else if (menu5 == 3) { Cow cow1 = new Cow(); cow1.Run(); Animal4(); Menu5(menu); } else if (menu5 == 4) { Cow cow1 = new Cow(); cow1.Attack(); Animal4(); Menu5(menu); } else { Menu(); } }
static void Main(string[] args) { var horse = new Horse() { AnimalName = "Horse", Sound = "NEIGH!!!", Speed = 55, JumpHeight = 5 }; horse.Speak(); horse.Noise(); horse.Run(); horse.Jump(); Console.ReadLine(); Console.Clear(); var cow = new Cow() { AnimalName = "Cow", Sound = "MOO!!!", Food = "Grass", MeatAmount = 500, }; cow.Speak(); cow.Noise(); cow.Eat(); cow.SlaughterHouse(); Console.ReadLine(); Console.Clear(); var turkey = new Turkey() { AnimalName = "Turkey", Sound = "GOBBLE! GOBBLE!", Food = "Corn", Holiday = "Thanksgiving" }; turkey.Speak(); turkey.Noise(); turkey.Eat(); turkey.HolidayServed(); Console.ReadLine(); Console.Clear(); var fox = new Fox() { AnimalName = "Fox", Sound = "........(silent)", Food = "Eggs", Smell = "Chickens", }; fox.Speak(); fox.Noise(); fox.Search(); fox.Eat(); Console.ReadLine(); }