private static void OnJungle() { var source = EntityManager.MinionsAndMonsters.GetJungleMonsters(Player.ServerPosition, Q.Range) .OrderByDescending(a => a.MaxHealth) .FirstOrDefault(); if (source == null) { return; } if (E.IsReady() && FappadredMenu.JungleE() && source.Distance(Player) <= E.Range) { E.Cast(source); } if (W.IsReady() && FappadredMenu.JungleW() && source.Distance(Player) <= W.Range) { W.Cast(); } if (Q.IsReady() && FappadredMenu.JungleQ() && source.Distance(Player) <= Q.Range) { Q.Cast(Game.CursorPos); } }