/// <summary> /// Initializes the singleton instance of the command. /// </summary> /// <param name="package">Owner package, not null.</param> public static void Initialize(Package package) { Instance = new TileGeneratorCommand(package); }
/// <summary> /// Initialization of the package; this method is called right after the package is sited, so this is the place /// where you can put all the initialization code that rely on services provided by VisualStudio. /// </summary> protected override void Initialize() { TileGeneratorCommand.Initialize(this); base.Initialize(); }