/// <summary> /// Generates a random alcohol percentage between 2.0 and 10.0 /// </summary> /// <returns>The generated Alcohol percentage.</returns> public static string Alcohol() { var num = (RandomNumber.NextDouble() * (10.0 - 2.0)) + 2.0; return(num.ToString("N1", CultureInfo.CurrentCulture) + CultureInfo.CurrentCulture.NumberFormat.PercentSymbol); }
/// <summary> /// Generates a single hsl value. (Random <see cref="double" /> between 0 and 360. /// </summary> /// <returns>A single hsl value</returns> public static double SingleHSL() { var value = RandomNumber.NextDouble() * 360.00; return(Math.Round(value, 2)); }
/// <summary> /// Gets a random longitude coordinate. /// </summary> /// <returns>The longitude.</returns> public static double Longitude() { return((RandomNumber.NextDouble() * 360) - 180); }
/// <summary> /// Generates a random alpha value. (Random <see cref="double" /> between 0 and 1). /// </summary> /// <returns>A random alpha value.</returns> public static double AlphaChannel() { return(RandomNumber.NextDouble()); }
/// <summary> /// Gets a random latitude coordinate. /// </summary> /// <returns>The latitude.</returns> public static double Latitude() { return((RandomNumber.NextDouble() * 180) - 90); }