EM_Update() public method

public EM_Update ( UpdateContext context ) : void
context UpdateContext
return void
 static public int EM_Update(IntPtr l)
 {
     try {
         FairyGUI.UIPainter     self = (FairyGUI.UIPainter)checkSelf(l);
         FairyGUI.UpdateContext a1;
         checkType(l, 2, out a1);
         self.EM_Update(a1);
         pushValue(l, true);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
示例#2
0
 static int EM_Update(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 2);
         FairyGUI.UIPainter     obj  = (FairyGUI.UIPainter)ToLua.CheckObject(L, 1, typeof(FairyGUI.UIPainter));
         FairyGUI.UpdateContext arg0 = (FairyGUI.UpdateContext)ToLua.CheckObject(L, 2, typeof(FairyGUI.UpdateContext));
         obj.EM_Update(arg0);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }