Setup() public method

public Setup ( XML xml ) : void
xml FairyGUI.Utils.XML
return void
 static public int Setup(IntPtr l)
 {
     try {
         FairyGUI.Relations self = (FairyGUI.Relations)checkSelf(l);
         FairyGUI.Utils.XML a1;
         checkType(l, 2, out a1);
         self.Setup(a1);
         pushValue(l, true);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
示例#2
0
 static int Setup(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 2);
         FairyGUI.Relations obj  = (FairyGUI.Relations)ToLua.CheckObject(L, 1, typeof(FairyGUI.Relations));
         FairyGUI.Utils.XML arg0 = (FairyGUI.Utils.XML)ToLua.CheckObject(L, 2, typeof(FairyGUI.Utils.XML));
         obj.Setup(arg0);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
示例#3
0
 static int Setup(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 3);
         FairyGUI.Relations        obj  = (FairyGUI.Relations)ToLua.CheckObject <FairyGUI.Relations>(L, 1);
         FairyGUI.Utils.ByteBuffer arg0 = (FairyGUI.Utils.ByteBuffer)ToLua.CheckObject <FairyGUI.Utils.ByteBuffer>(L, 2);
         bool arg1 = LuaDLL.luaL_checkboolean(L, 3);
         obj.Setup(arg0, arg1);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }