static public int Reset(IntPtr l) { try { FairyGUI.PlayState self = (FairyGUI.PlayState)checkSelf(l); self.Reset(); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static int Reset(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); FairyGUI.PlayState obj = (FairyGUI.PlayState)ToLua.CheckObject <FairyGUI.PlayState>(L, 1); obj.Reset(); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }