示例#1
0
 public DragManager()
 {
     _agent = new GLoader();
     _agent.touchable = false;//important
     _agent.draggable = true;
     _agent.SetSize(88, 88);
     _agent.alwaysOnTop = int.MaxValue;
     _agent.onDragEnd.Add(__dragEnd);
 }
示例#2
0
 public DragDropManager()
 {
     _agent           = new GLoader();
     _agent.touchable = false;            //important
     _agent.draggable = true;
     _agent.SetSize(100, 100);
     _agent.align         = AlignType.Center;
     _agent.verticalAlign = VertAlignType.Middle;
     _agent.sortingOrder  = int.MaxValue;
     _agent.onDragEnd.Add(__dragEnd);
 }
示例#3
0
 public DragDropManager()
 {
     _agent = new GLoader();
     _agent.touchable = false;//important
     _agent.draggable = true;
     _agent.SetSize(100, 100);
     _agent.align = AlignType.Center;
     _agent.verticalAlign = VertAlignType.Middle;
     _agent.sortingOrder = int.MaxValue;
     _agent.onDragEnd.Add(__dragEnd);
 }
 public DragDropManager()
 {
     _agent           = (GLoader)UIObjectFactory.NewObject(ObjectType.Loader);
     _agent.touchable = false;            //important
     _agent.draggable = true;
     _agent.SetSize(100, 100);
     _agent.SetPivot(0.5f, 0.5f, true);
     _agent.align         = AlignType.Center;
     _agent.verticalAlign = VertAlignType.Middle;
     _agent.sortingOrder  = int.MaxValue;
     _agent.onDragEnd.Add(__dragEnd);
 }
 public DragDropManager()
 {
     _agent = (GLoader)UIObjectFactory.NewObject("loader");
     _agent.gameObjectName = "DragDropAgent";
     _agent.SetHome(GRoot.inst);
     _agent.touchable = false;//important
     _agent.draggable = true;
     _agent.SetSize(100, 100);
     _agent.SetPivot(0.5f, 0.5f, true);
     _agent.align = AlignType.Center;
     _agent.verticalAlign = VertAlignType.Middle;
     _agent.sortingOrder = int.MaxValue;
     _agent.onDragEnd.Add(__dragEnd);
 }