public SetPosition ( float xv, float yv, float zv ) : void | ||
xv | float | |
yv | float | |
zv | float | |
return | void |
static public int SetPosition(IntPtr l) { try { FairyGUI.DisplayObject self = (FairyGUI.DisplayObject)checkSelf(l); System.Single a1; checkType(l, 2, out a1); System.Single a2; checkType(l, 3, out a2); System.Single a3; checkType(l, 4, out a3); self.SetPosition(a1, a2, a3); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }