/// <summary> /// Should be called at least once every frame /// </summary> public override void Update() { if (!IsValid) { return; } RunCallbacks(); Voice.Update(); base.Update(); }
/// <summary> /// Should be called at least once every frame /// </summary> public override void Update() { if (!IsValid) { return; } RunCallbacks(); LobbyList.Update(); Voice.Update(); Friends.Cycle(); base.Update(); }