public static void BindToLoader(Facepunch.Load.Loader loader) { BundleBridger bridger = new BundleBridger(); loader.OnGroupedAssetBundlesLoaded += new MultipleAssetBundlesLoadedEventHandler(bridger.AddArrays); loader.OnAllAssetBundlesLoaded += new MultipleAssetBundlesLoadedEventHandler(bridger.FinalizeAndInstall); }
// Token: 0x060005F6 RID: 1526 RVA: 0x0001CBC4 File Offset: 0x0001ADC4 public static void BindToLoader(Facepunch.Load.Loader loader) { Bundling.BundleBridger @object = new Bundling.BundleBridger(); loader.OnGroupedAssetBundlesLoaded += @object.AddArrays; loader.OnAllAssetBundlesLoaded += @object.FinalizeAndInstall; }
private static Loader Deserialize(Reader reader, IDownloaderDispatch dispatch) { List<Item[]> itemArrays = new List<Item[]>(); List<Item> items = new List<Item>(); while (reader.Read()) { switch (reader.Token) { case Token.RandomLoadOrderAreaBegin: { items.Clear(); continue; } case Token.BundleListing: { items.Add(reader.Item); continue; } case Token.RandomLoadOrderAreaEnd: { itemArrays.Add(items.ToArray()); continue; } case Token.DownloadQueueEnd: { Operation operation = new Operation(); int length = 0; foreach (Item[] itemArray in itemArrays) { length = length + (int)itemArray.Length; } Job[] jobArray = new Job[length]; int num = 0; foreach (Item[] itemArray1 in itemArrays) { Item[] itemArray2 = itemArray1; for (int i = 0; i < (int)itemArray2.Length; i++) { Item item = itemArray2[i]; int num1 = num; num = num1 + 1; Job job = new Job() { _op = operation, Item = item }; jobArray[num1] = job; } } Group group = new Group() { _op = operation, Jobs = jobArray }; group.Initialize(); Group[] groupArray = new Group[itemArrays.Count]; int num2 = 0; int num3 = 0; foreach (Item[] itemArray3 in itemArrays) { int length1 = (int)itemArray3.Length; Job[] jobArray1 = new Job[length1]; for (int j = 0; j < length1; j++) { int num4 = num2; num2 = num4 + 1; jobArray1[j] = jobArray[num4]; } groupArray[num3] = new Group(); groupArray[num3]._op = operation; groupArray[num3].Jobs = jobArray1; groupArray[num3].Initialize(); for (int k = 0; k < length1; k++) { jobArray1[k].Group = groupArray[num3]; } num3++; } Loader loader = new Loader(group, jobArray, groupArray, dispatch); Loader loader1 = loader; operation.Loader = loader; return loader1; } default: { continue; } } } throw new InvalidProgramException(); }
public void UnbindLoader(Loader loader) { this.wwwFallback.BindLoader(loader); }
public void UnbindLoader(Facepunch.Load.Loader loader) { this.wwwFallback.BindLoader(loader); }
public void UnbindLoader(Loader loader) { this.coroutineRunner.Release(); }
public void BindLoader(Loader loader) { this.coroutineRunner.Retain(); }
public void UnbindLoader(Facepunch.Load.Loader loader) { this.coroutineRunner.Release(); }
public void BindLoader(Facepunch.Load.Loader loader) { this.coroutineRunner.Retain(); }