private void SendFileCallback(IAsyncResult ar)
        {
            try
            {
                // Retrieve the socket from the state object.
                DataStateObject state = (DataStateObject)ar.AsyncState;
                Socket          sock  = state.workSocket;

                // Complete sending the data to the remote device.
                int bytesSent = sock.EndSend(ar);

                state.BytesTransfered += bytesSent;

                if (state.BytesTransfered >= m_filesize)
                {
                    sock.Close();
                    m_endTick = Environment.TickCount;
                    m_ftpmonitor.TransferCompleted(state.BytesTransfered, m_endTick - m_startTick);
                }
                else
                {
                    m_sock.BeginSend(state.bufferupload, state.BytesTransfered, (int)state.fs.Length, 0,
                                     new AsyncCallback(SendFileCallback), state);
                }
            }
            catch (Exception e)
            {
                m_lasterror = e.Message;
                ErrorNotify("DataAsyncSocket.SendFileCallBack");
            }
        }
        public void SendFile()
        {
            try
            {
                m_startTick = Environment.TickCount;

                // Create the state object.
                DataStateObject state = new DataStateObject();
                state.workSocket      = m_sock;
                state.fs              = new FileStream(m_filename, FileMode.Open);
                state.BytesTransfered = 0;

                m_filesize         = (int)state.fs.Length;
                state.bufferupload = new byte[state.fs.Length];
                state.fs.Read(state.bufferupload, 0, (int)state.fs.Length);
                state.fs.Close();

                // Begin sending the data.
                m_sock.BeginSend(state.bufferupload, 0, (int)state.bufferupload.Length, 0,
                                 new AsyncCallback(SendFileCallback), state);
            }
            catch (Exception e)
            {
                m_lasterror = e.Message;
                ErrorNotify("DataAsyncSocket.SendFile");
            }
        }
        public void ReceiveCallback(IAsyncResult ar)
        {
            try
            {
                // Retrieve the state object and the client socket
                // from the async state object.
                DataStateObject state = (DataStateObject)ar.AsyncState;
                Socket          sock  = state.workSocket;

                // Read data from the remote device.
                int bytesRead = sock.EndReceive(ar);
                state.BytesTransfered += bytesRead;

                if (bytesRead > 0)
                {
                    // There might be more data, so store the data received so far.
                    string s = Encoding.ASCII.GetString(state.buffer, 0, bytesRead);
                    state.sb.Append(s);

                    if (state.sb.ToString().EndsWith(CRLF))
                    {
                        m_endTick  = Environment.TickCount;
                        m_response = state.sb.ToString();
                        m_ftpmonitor.TransferCompleted(state.BytesTransfered, m_endTick - m_startTick);
                    }
                    else
                    {
                        //  Get the rest of the data.
                        sock.BeginReceive(state.buffer, 0, StateObject.BufferSize, 0,
                                          new AsyncCallback(ReceiveCallback), state);
                    }
                }
                else
                {
                    m_endTick = Environment.TickCount;
                    m_ftpmonitor.TransferCompleted(state.BytesTransfered, m_endTick - m_startTick);
                }
            }
            catch (Exception e)
            {
                m_lasterror = e.Message;
                ErrorNotify("DataAsyncSocket.ReceiveCallback");
            }
        }
        public void Receive()
        {
            try
            {
                m_startTick = Environment.TickCount;

                // Create the state object.
                DataStateObject state = new DataStateObject();
                state.workSocket = m_sock;

                // Begin receiving the data from the remote device.
                m_sock.BeginReceive(state.buffer, 0, StateObject.BufferSize, 0,
                                    new AsyncCallback(ReceiveCallback), state);
            }
            catch (Exception e)
            {
                m_lasterror = e.Message;
                ErrorNotify("DataAsyncSocket.Receive");
            }
        }
        private void ReceiveFileCallback(IAsyncResult ar)
        {
            try
            {
                // Retrieve the state object and the client socket
                // from the async state object.
                DataStateObject state = (DataStateObject)ar.AsyncState;
                Socket          sock  = state.workSocket;

                // Read data from the remote device.
                int bytesRead = sock.EndReceive(ar);

                // There might be more data, so store the data received so far.
                state.fs.Write(state.buffer, 0, bytesRead);
                state.BytesTransfered += bytesRead;

                //m_ftpmonitor.PourcentDownload(state.BytesTransfered, m_filesize);

                if (state.BytesTransfered >= m_filesize)
                {
                    sock.Close();
                    state.fs.Close();
                    m_endTick = Environment.TickCount;
                    m_ftpmonitor.TransferCompleted(state.BytesTransfered, m_endTick - m_startTick);
                }
                else
                {
                    //  Get the rest of the data.
                    sock.BeginReceive(state.buffer, 0, StateObject.BufferSize, 0,
                                      new AsyncCallback(ReceiveFileCallback), state);
                }
            }
            catch (Exception e)
            {
                m_lasterror = e.Message;
                ErrorNotify("DataAsyncSocket.ReceiveFileCallback");
            }
        }
示例#6
0
		public void ReceiveFile()
		{
			try 
			{
				m_startTick = Environment.TickCount;

				// Create the state object.
				DataStateObject state = new DataStateObject();
				state.workSocket = m_sock;
				state.fs = new FileStream(m_filename, FileMode.Create);
				state.BytesTransfered = 0;

				// Begin receiving the data from the remote device.
				m_sock.BeginReceive( state.buffer, 0, StateObject.BufferSize, 0,
					new AsyncCallback(ReceiveFileCallback), state);
			} 
			catch (Exception e) 
			{
				m_lasterror = e.Message;
				ErrorNotify("DataAsyncSocket.ReceiveFile");
			}		
		}
示例#7
0
		public void SendFile()
		{
			try 
			{
				m_startTick = Environment.TickCount;

				// Create the state object.
				DataStateObject state = new DataStateObject();
				state.workSocket = m_sock;
				state.fs = new FileStream(m_filename, FileMode.Open);
				state.BytesTransfered = 0;

				m_filesize = (int)state.fs.Length;
				state.bufferupload = new byte[state.fs.Length];
				state.fs.Read(state.bufferupload, 0, (int)state.fs.Length);
				state.fs.Close();

				// Begin sending the data.
				m_sock.BeginSend( state.bufferupload, 0, (int)state.bufferupload.Length, 0,
					new AsyncCallback(SendFileCallback), state);
			} 
			catch (Exception e) 
			{
				m_lasterror = e.Message;
				ErrorNotify("DataAsyncSocket.SendFile");
			}				
		}