public SetWall ( short tileX, short tileY, sbyte level, FSO.LotView.Model.WallTile wall ) : void | ||
tileX | short | |
tileY | short | |
level | sbyte | |
wall | FSO.LotView.Model.WallTile | |
return | void |
public SetWall ( short tileX, short tileY, sbyte level, FSO.LotView.Model.WallTile wall ) : void | ||
tileX | short | |
tileY | short | |
level | sbyte | |
wall | FSO.LotView.Model.WallTile | |
return | void |