private void Defeat() { lost = true; StateAbstract title = new StateTitleScreen(); MessageBoxInterface[] messageBoxes = new MessageBoxInterface[1]; Color[] colors = new Color[2]; colors[0] = Color.White; colors[1] = Color.White; int mX = 400; int mY = 100; int height = 100; int width = 345; string[] attackMessage = new string[2]; attackMessage[0] = "Game Over!!"; attackMessage[1] = "The Flying Spaghetti Code Monster has triumphed!"; SubStateDisplayMessage temp = new SubStateDisplayMessage(attackMessage, height, width, mX, mY, StateHandler.State); StateHandler.State = temp; }
private void Defeat() { lost = true; StateAbstract title = new StateTitleScreen(); MessageBoxInterface[] messageBoxes = new MessageBoxInterface[1]; Color[] colors = new Color[2]; colors[0] = Color.White; colors[1] = Color.White; int mX = 400; int mY = 100; int height = 100; int width = 345; string[] attackMessage = new string[2]; attackMessage[0] = "Game Over!!"; attackMessage[1] = "The Flying Spaghetti Code Monster has triumphed!"; SubStateDisplayMessage temp = new SubStateDisplayMessage(attackMessage, height, width, mX, mY, StateHandler.State); StateHandler.State = temp; }