protected new void OnEnable() { base.OnEnable(); slideState = GetComponent <SlideState> (); wallRunState = GetComponent <WallRunState> (); blinkState = GetComponent <BlinkState> (); }
protected new void OnEnable() { base.OnEnable(); runState = GetComponent <RunState> (); crouchState = GetComponent <CrouchState> (); slideState = GetComponent <SlideState> (); blinkState = GetComponent <BlinkState> (); }