private FMOD_Geometry_GetPolygonVertex ( |
||
geometry | ||
index | int | |
vertexindex | int | |
vertex | ||
return | RESULT |
public RESULT getPolygonVertex(int polygonIndex, int vertexIndex, ref VECTOR vertex) { return(Geometry.FMOD_Geometry_GetPolygonVertex(geometryraw, polygonIndex, vertexIndex, ref vertex)); }