void Awake() { currentAsset = (FMODAsset)target; FMODEditorExtension.StopEvent(); isPlaying = false; // set up parameters FMOD.Studio.EventDescription desc = FMODEditorExtension.GetEventDescription(currentAsset.id); int count; if (desc == null) { return; } desc.is3D(out is3D); desc.getMinimumDistance(out minDistance); desc.getMaximumDistance(out maxDistance); desc.getParameterCount(out count); parameters = new Param[count]; for (int i = 0; i < count; ++i) { desc.getParameterByIndex(i, out parameters[i].desc); parameters[i].val = parameters[i].desc.minimum; } }
void OnDrawGizmosSelected() { if (asset != null && enabled) { FMOD.Studio.EventDescription desc = null; desc = FMODEditorExtension.GetEventDescription(asset.id); if (desc != null) { float max, min; desc.getMaximumDistance(out max); desc.getMinimumDistance(out min); Gizmos.color = Color.blue; Gizmos.DrawWireSphere(transform.position, min); Gizmos.DrawWireSphere(transform.position, max); } } }
public static FMOD.Studio.EventDescription GetEventDescription(string idString) { FMOD.Studio.EventDescription desc = null; if (!events.TryGetValue(idString, out desc)) { if (sFMODSystem == null) { if (!LoadAllBanks()) { return(null); } } FMOD.GUID id = new FMOD.GUID(); if (!ERRCHECK(FMOD.Studio.Util.ParseID(idString, out id))) { return(null); } FMOD.RESULT res = FMODEditorExtension.sFMODSystem.getEvent(id, FMOD.Studio.LOADING_MODE.BEGIN_NOW, out desc); if (res == FMOD.RESULT.ERR_EVENT_NOTFOUND || desc == null || !desc.isValid() || !ERRCHECK(res)) { return(null); } events[idString] = desc; } return(desc); }
private void Awake() { currentAsset = (FMODAsset)target; FMODEditorExtension.StopEvent(); // Seting up parameters FMOD.Studio.EventDescription eventDescription = FMODEditorExtension.GetEventDescription(currentAsset.id); if (eventDescription == null) { return; } int count; eventDescription.GetParameterCount(out count); // Fetch parameters parameters.Clear(); for (int i = 0; i < count; ++i) { Param parameter = new Param(); eventDescription.GetParameterByIndex(i, out parameter.description); parameter.value = parameter.description.minimum; } }
//public GameObject[] spawnlocations; // Start is called before the first frame update void Start() { amb = FMODUnity.RuntimeManager.CreateInstance("event:/warehouse/Warehouse Amb"); power = FMODUnity.RuntimeManager.GetEventDescription("event:/warehouse/Warehouse Amb"); power.getParameterDescriptionByName("Danger", out pow); PDW = pow.id; amb.setParameterByID(PDW, 0f); amb.start(); GameObject[] locationarray = GameObject.FindGameObjectsWithTag("Slot"); List <GameObject> locationlist = new List <GameObject>(); foreach (GameObject item in locationarray) { locationlist.Add(item); } for (int i = 0; i < 45; i++) { int x = i % possibleitems.Length; int r = Random.Range(0, locationlist.Count); Instantiate(possibleitems[x], locationlist[r].transform.position, Quaternion.identity); locationlist.RemoveAt(r); } /* * foreach(GameObject item in locationarray) * { * Instantiate(possibleitems[Random.Range(0, possibleitems.Length)], item.transform.position,Quaternion.identity); * //Destroy(item); * } */ SendOrder(); }
/// <summary> /// Gets the event. /// </summary> /// <param name="path">The path.</param> /// <returns></returns> public FMOD.Studio.EventInstance GetEvent(string path) { FMOD.Studio.EventInstance instance = null; if (string.IsNullOrEmpty(path)) { Logger.LogError("Empty event path!"); return(null); } if (eventDescriptions.ContainsKey(path)) { Logger.ErrorCheck(eventDescriptions[path].CreateInstance(out instance)); } else { FMOD.Studio.EventDescription desc = GetEventDescription(path); Logger.ErrorCheck(desc.CreateInstance(out instance)); } if (instance == null) { Logger.LogMessage("GetEvent Failed: \"path\""); } return(instance); }
/*-------------------------------------------*/ // Start is called before the first frame update void Start() { music = FMODUnity.RuntimeManager.CreateInstance("event:/Music 2D"); music.start(); musicDescription = FMODUnity.RuntimeManager.GetEventDescription("event:/Music 2D"); playJumpSound = FMODUnity.RuntimeManager.CreateInstance("event:/Jump_Sound"); }
// Update is called once per frame private void Start() { staminaBar.maxValue = maxStamina; staminaBar.value = maxStamina; Footsteps = FMODUnity.RuntimeManager.CreateInstance("event:/player/footsteps"); Speed = FMODUnity.RuntimeManager.GetEventDescription("event:/player/footsteps"); Speed.getParameterDescriptionByName("Speed", out spd); SID = spd.id; }
void Start() { //SurfaceInputs.Instance.OnTouch += OnTouchReceive; SurfaceInputs.Instance.OnObjectAdd += OnObjectAddReceive; SurfaceInputs.Instance.OnObjectRemove += OnObjectRemoveReceive; SurfaceInputs.Instance.OnObjectUpdate += OnObjectUpdateReceive; DistanceEffectsController.Instance.OnGroupingChange += HandleGroupingChanges; eventDescription = FMODUnity.RuntimeManager.GetEventDescription(selectEvent); InstanciateDictionaries(); }
/// <summary> /// returns lenght of sound in milliseconds /// </summary> public static int GetLength(FMOD.Studio.EventInstance event_) { int lengthms = 0; FMOD.Studio.EventDescription ed = null; event_.getDescription(out ed); ed.getLength(out lengthms); return(lengthms); }
// Start is called before the first frame update void Start() { _initialLocation = transform.position; rb = GetComponent <Rigidbody>(); pickup = FMODUnity.RuntimeManager.CreateInstance("event:/Player/Pickup"); Object = FMODUnity.RuntimeManager.GetEventDescription("event:/player/Pickup"); Object.getParameterDescriptionByName("Object", out obj); OID = obj.id; pickup.setParameterByID(OID, objType); }
public RESULT getDescription(out EventDescription description) { description = null; IntPtr raw; RESULT rESULT = EventInstance.FMOD_Studio_EventInstance_GetDescription(this.rawPtr, out raw); if (rESULT != RESULT.OK) { return rESULT; } description = new EventDescription(raw); return rESULT; }
/// <summary> /// Gets the event. /// </summary> /// <param name="eventDescription">The event description.</param> /// <returns></returns> public FMOD.Studio.EventInstance GetEvent(FMOD.Studio.EventDescription eventDescription) { FMOD.Studio.EventInstance instance = null; Logger.ErrorCheck(eventDescription.CreateInstance(out instance)); if (instance == null) { Logger.LogMessage("GetEvent Failed: \"path\""); } return(instance); }
private void Start() { scoreManager = ScoreManager.GetInstance(); gameMusicInstance = FMODUnity.RuntimeManager.CreateInstance(gameMusicEvent); gameMusicInstance.start(); FMOD.Studio.EventDescription gameMusicEventDescription = FMODUnity.RuntimeManager.GetEventDescription(gameMusicEvent); FMOD.Studio.PARAMETER_DESCRIPTION isPlayStateParameterDescription; gameMusicEventDescription.getParameterDescriptionByName("IsPlayState", out isPlayStateParameterDescription); isPlayStateParameterId = isPlayStateParameterDescription.id; TransitionToMainMenuState(); }
// Start is called before the first frame update void Start() { masterBus = FMODUnity.RuntimeManager.GetBus("bus:/"); breathEventDescription = FMODUnity.RuntimeManager.GetEventDescription(breathEvent); breathEventDescription.getParameterDescriptionByName("OxygenValue", out pARAMETEROxygenDescription); pARAMETEROxygenId = pARAMETEROxygenDescription.id; wrenchInstance = FMODUnity.RuntimeManager.CreateInstance(wrenchEvent); openDoorInstance = FMODUnity.RuntimeManager.CreateInstance(openDoorEvent); pickUpInstance = FMODUnity.RuntimeManager.CreateInstance(pickUpEvent); useItemInstance = FMODUnity.RuntimeManager.CreateInstance(useItemEvent); weatherChangeInstance = FMODUnity.RuntimeManager.CreateInstance(weatherChangeEvent); breathInstance = FMODUnity.RuntimeManager.CreateInstance(breathEvent); masterBus.setVolume(0.4f); }
/* * private void OnDrawGizmosSelected() * { * Gizmos.DrawIcon(transform.position, "FMODEmitter.tiff", true); * * if (is3D && OverrideAttenuation) * { * Gizmos.color = new Color(0.6f, 0.6f, 1f, 0.8f); * if (OverrideAttenuation) * { * Gizmos.DrawWireSphere(transform.position, OverrideMinDistance); * Gizmos.DrawWireSphere(transform.position, OverrideMaxDistance); * } * } * } */ public float GetLength(string eventPath) { if (instance.isValid()) { eventDescription = FMODUnity.RuntimeManager.GetEventDescription(eventPath); int length; eventDescription.getLength(out length); return(length / 1000f); } else { return(-1f); } }
void Awake() { emitter = (FMOD_StudioEventEmitter)target; is3D = false; FMOD.Studio.EventDescription desc = FMODEditorExtension.GetEventDescription(emitter.asset.id); if (desc != null) { desc.is3D(out is3D); desc.getMinimumDistance(out minDistance); desc.getMaximumDistance(out maxDistance); } }
public FMOD.Studio.EventInstance GetEvent(string path) { FMOD.Studio.EventInstance instance = null; if (string.IsNullOrEmpty(path)) { FMOD.Studio.UnityUtil.LogError("Empty event path!"); return(null); } if (eventDescriptions.ContainsKey(path) && eventDescriptions[path].isValid()) { ERRCHECK(eventDescriptions[path].createInstance(out instance)); } else { Guid id = new Guid(); if (path.StartsWith("{")) { ERRCHECK(FMOD.Studio.Util.ParseID(path, out id)); } else if (path.StartsWith("event:") || path.StartsWith("snapshot:")) { ERRCHECK(system.lookupID(path, out id)); } else { FMOD.Studio.UnityUtil.LogError("Expected event path to start with 'event:/' or 'snapshot:/'"); } FMOD.Studio.EventDescription desc = null; ERRCHECK(system.getEventByID(id, out desc)); if (desc != null && desc.isValid()) { eventDescriptions[path] = desc; ERRCHECK(desc.createInstance(out instance)); } } if (instance == null) { FMOD.Studio.UnityUtil.Log("GetEvent FAILED: \"" + path + "\""); } return(instance); }
public FMOD.Studio.EventInstance GetEvent(string path) { FMOD.Studio.EventInstance instance = null; if (string.IsNullOrEmpty(path)) { FMOD.Studio.UnityUtil.LogError("Empty event path!"); return(null); } if (eventDescriptions.ContainsKey(path)) { ERRCHECK(eventDescriptions[path].createInstance(out instance)); } else { FMOD.GUID id = new FMOD.GUID(); if (path.StartsWith("{")) { ERRCHECK(FMOD.Studio.Util.ParseID(path, out id)); } else if (path.StartsWith("event:")) { ERRCHECK(system.lookupID(path, out id)); } else { FMOD.Studio.UnityUtil.LogError("Expected event path to start with 'event:/'"); } FMOD.Studio.EventDescription desc = null; ERRCHECK(system.getEvent(id, FMOD.Studio.LOADING_MODE.BEGIN_NOW, out desc)); if (desc != null && desc.isValid()) { eventDescriptions.Add(path, desc); ERRCHECK(desc.createInstance(out instance)); } } if (instance == null) { FMOD.Studio.UnityUtil.Log("GetEvent FAILED: \"path\""); } return(instance); }
public void PlayMusic() { EventDescription = RuntimeManager.GetEventDescription(Event); //this assigns the EventDescription from the Event string variable that we set in the editor EventDescription.createInstance(out EventInstance); //this creates an EventInstance from the EventDescription EventInstance.start(); //this starts the event FMOD.Studio.EVENT_CALLBACK callback; //special type of variable defined by FMOD.studio called EVENT_CALLBACK callback = new FMOD.Studio.EVENT_CALLBACK(BeatEventCallBack); //pointer to the function that we're going to callback which is MusicEventCallBack EventInstance.setCallback(callback, FMOD.Studio.EVENT_CALLBACK_TYPE.TIMELINE_BEAT); // sets a callback on the event that is created with the flag to call this on every Timeline beat FMOD.Studio.PARAMETER_DESCRIPTION distanceToClue_fmodParam; EventDescription.getParameter("DistanceToClue", out distanceToClue_fmodParam); maxClueDistance = distanceToClue_fmodParam.maximum; // sets maxClueDistance to the maximum value of the game parameter in the fmod parameter (30) print("Max Distance to Clue = " + maxClueDistance); }
void Start() { cachedRigidBody = GetComponent <Rigidbody>(); health = StartingHealth; //-------------------------------------------------------------------- // 4: This shows how to create an instance of an Event and manually // start it. //-------------------------------------------------------------------- playerState = FMODUnity.RuntimeManager.CreateInstance(PlayerStateEvent); playerState.start(); playerIntro = FMODUnity.RuntimeManager.CreateInstance(PlayerIntroEvent); playerIntro.start(); //-------------------------------------------------------------------- // 5: The RuntimeManager can track Event Instances and update their // positions to match a given Game Object every frame. This is // an easier alternative to manually doing this for every Instance // such as shown in (8). //-------------------------------------------------------------------- FMODUnity.RuntimeManager.AttachInstanceToGameObject(playerIntro, GetComponent <Transform>(), GetComponent <Rigidbody>()); //-------------------------------------------------------------------- // Cache a handle to the "health" parameter for usage in Update() // as shown in (9). Using the handle is much better for performance // than trying to set the parameter by name every update. //-------------------------------------------------------------------- FMOD.Studio.EventDescription healthEventDescription; playerState.getDescription(out healthEventDescription); FMOD.Studio.PARAMETER_DESCRIPTION healthParameterDescription; healthEventDescription.getParameterDescriptionByName("health", out healthParameterDescription); healthParameterId = healthParameterDescription.id; //-------------------------------------------------------------------- // Cache a handle to the "FullHeal" parameter for usage in // ReceiveHealth() as shown in (13). Even though the event instance // is recreated each time it is played, the parameter handle will // always remain the same. //-------------------------------------------------------------------- FMOD.Studio.EventDescription fullHealEventDescription = FMODUnity.RuntimeManager.GetEventDescription(HealEvent); FMOD.Studio.PARAMETER_DESCRIPTION fullHealParameterDescription; fullHealEventDescription.getParameterDescriptionByName("FullHeal", out fullHealParameterDescription); fullHealthParameterId = fullHealParameterDescription.id; }
// Start is called before the first frame update void Start() { currState = requestedState; //// Create and initialize the FMOD instance instance_e = FMODUnity.RuntimeManager.CreateInstance("event:/ShellMusic"); instance_e.start(); ////Chace a handle to the intesity parameter FMOD.Studio.EventDescription ShellMusicDescription = FMODUnity.RuntimeManager.GetEventDescription("event:/ShellMusic"); FMOD.Studio.PARAMETER_DESCRIPTION intensityParameterDescription; ShellMusicDescription.getParameterDescriptionByName("Intensity", out intensityParameterDescription); intensityParamID = intensityParameterDescription.id; ////Chace a handle to the state parameter FMOD.Studio.PARAMETER_DESCRIPTION stateParameterDescription; ShellMusicDescription.getParameterDescriptionByName("GameMusicState", out stateParameterDescription); stateParamID = stateParameterDescription.id; }
public static FMOD.Studio.EventInstance CreateInstance(Guid guid) { FMOD.Studio.EventDescription eventDesc = GetEventDescription(guid); FMOD.Studio.EventInstance newInstance; eventDesc.createInstance(out newInstance); #if UNITY_EDITOR bool is3D = false; eventDesc.is3D(out is3D); if (is3D) { // Set position to 1e+18F, set3DAttributes should be called by the dev after this. newInstance.set3DAttributes(RuntimeUtils.To3DAttributes(new Vector3(1e+18F, 1e+18F, 1e+18F))); instance.eventPositionWarnings.Add(newInstance); } #endif return(newInstance); }
void Awake() { currentAsset = (FMODAsset)target; FMODEditorExtension.StopEvent(); isPlaying = false; // set up parameters FMOD.Studio.EventDescription desc = FMODEditorExtension.GetEventDescription(currentAsset.id); int count; desc.getParameterCount(out count); parameters = new Param[count]; for (int i = 0; i < count; ++i) { desc.getParameterByIndex(i, out parameters[i].desc); parameters[i].val = parameters[i].desc.minimum; } }
public static FMOD.RESULT TryGetEventDescription(string path, out FMOD.Studio.EventDescription eventDesc) { try { Guid zGuid; FMOD.RESULT zResult = PathToGUID(path, out zGuid); if (zResult == RESULT.OK) { return(TryGetEventDescription(zGuid, out eventDesc)); } eventDesc = new EventDescription(); return(zResult); } catch (EventNotFoundException) { throw new EventNotFoundException(path); } }
public FMOD.Studio.EventInstance getEvent(string path) { FMOD.Studio.EventInstance instance = null; if (string.IsNullOrEmpty(path)) { Debug.LogError("Empty event path!"); return(null); } if (eventDescriptions.ContainsKey(path)) { ERRCHECK(eventDescriptions[path].createInstance(out instance)); } else { FMOD.GUID id = new FMOD.GUID(); if (path.StartsWith("{")) { ERRCHECK(FMOD.Studio.Util.ParseID(path, out id)); } else if (path.StartsWith("/")) { ERRCHECK(system.lookupEventID(path, out id)); } else { Debug.LogError("Expected event path to start with '/'"); } FMOD.Studio.EventDescription desc = null; ERRCHECK(system.getEvent(id, FMOD.Studio.LOADING_MODE.BEGIN_NOW, out desc)); eventDescriptions.Add(path, desc); ERRCHECK(desc.createInstance(out instance)); } // Debug.Log("get event: " + (instance != null ? "suceeded!!" : "failed!!")); //PAS return(instance); }
static void DrawGizmo(FMOD_StudioEventEmitter studioEmitter, GizmoType gizmoType) { if (studioEmitter.asset != null && studioEmitter.enabled && (!UnityEditor.EditorApplication.isPlayingOrWillChangePlaymode || UnityEditor.EditorApplication.isPlaying)) { FMOD.Studio.EventDescription desc = null; desc = FMODEditorExtension.GetEventDescription(studioEmitter.asset.id); if (desc != null) { float max, min; desc.getMaximumDistance(out max); desc.getMinimumDistance(out min); Gizmos.color = Color.blue; Gizmos.DrawWireSphere(studioEmitter.transform.position, min); Gizmos.DrawWireSphere(studioEmitter.transform.position, max); } } }
void OnDrawGizmosSelected() { if (asset != null && enabled && (!UnityEditor.EditorApplication.isPlayingOrWillChangePlaymode || UnityEditor.EditorApplication.isPlaying)) { FMOD.Studio.EventDescription desc = null; desc = FMODEditorExtension.GetEventDescription(asset.id); if (desc != null) { float max, min; desc.getMaximumDistance(out max); desc.getMinimumDistance(out min); Gizmos.color = Color.blue; Gizmos.DrawWireSphere(transform.position, min); Gizmos.DrawWireSphere(transform.position, max); } } }
public static FMOD.Studio.EventDescription GetEventDescription(string idString) { FMOD.Studio.EventDescription desc = null; if (!events.TryGetValue(idString, out desc)) { if (sFMODSystem == null) { LoadAllBanks(); } FMOD.GUID id = new FMOD.GUID(); ERRCHECK(FMOD.Studio.Util.ParseID(idString, out id)); FMOD.RESULT res = FMODEditorExtension.sFMODSystem.getEvent(id, FMOD.Studio.LOADING_MODE.BEGIN_NOW, out desc); if (res == FMOD.RESULT.OK && desc != null && desc.isValid()) { events[idString] = desc; } } return(desc); }
void Start() { target = GameObject.FindGameObjectWithTag("Player").transform; driving = FMODUnity.RuntimeManager.CreateInstance("event:/Robits/Driving"); danger = FMODUnity.RuntimeManager.CreateInstance("event:/misc/music/chase"); death = FMODUnity.RuntimeManager.CreateInstance("event:/player/Death"); speaking = FMODUnity.RuntimeManager.CreateInstance("event:/Robits/speaking"); spotted = FMODUnity.RuntimeManager.GetEventDescription("event:/Robits/speaking"); spotted.getParameterDescriptionByName("Spotted", out spt); spot = spt.id; safe = FMODUnity.RuntimeManager.GetEventDescription("event:/misc/music/chase"); safe.getParameterDescriptionByName("safe", out sfe); SID = sfe.id; Chase = FMODUnity.RuntimeManager.GetEventDescription("event:/Robits/Driving"); Chase.getParameterDescriptionByName("Chase", out Chs); CID = Chs.id; }
static void GatherNewAssets(string filePath, List <FMODAsset> newAssets) { if (System.String.IsNullOrEmpty(filePath)) { FMOD.Studio.UnityUtil.LogError("No build folder specified"); return; } foreach (var bank in loadedBanks) { int count = 0; ERRCHECK(bank.getEventCount(out count)); FMOD.Studio.EventDescription[] descriptions = new FMOD.Studio.EventDescription[count]; ERRCHECK(bank.getEventList(out descriptions)); foreach (var desc in descriptions) { string path; FMOD.RESULT result = desc.getPath(out path); if (result == FMOD.RESULT.ERR_EVENT_NOTFOUND || desc == null || !desc.isValid() || !ERRCHECK(result)) { continue; } ERRCHECK(result); FMOD.GUID id; ERRCHECK(desc.getID(out id)); var asset = ScriptableObject.CreateInstance <FMODAsset>(); asset.name = path.Substring(path.LastIndexOf('/') + 1); asset.path = path; asset.id = new System.Guid((int)id.Data1, (short)id.Data2, (short)id.Data3, id.Data4).ToString("B"); //Debug.Log("name = " + asset.name + ", id = " + asset.id); newAssets.Add(asset); } } }
public RESULT getEventByID(Guid guid, out EventDescription _event) { _event = null; IntPtr eventraw = new IntPtr(); RESULT result = FMOD_Studio_System_GetEventByID(rawPtr, guid.ToByteArray(), out eventraw); if (result != RESULT.OK) { return result; } _event = new EventDescription(eventraw); return result; }
public RESULT getEvent(string path, out EventDescription _event) { _event = null; IntPtr eventraw = new IntPtr(); RESULT result = FMOD_Studio_System_GetEvent(rawPtr, Encoding.UTF8.GetBytes(path + Char.MinValue), out eventraw); if (result != RESULT.OK) { return result; } _event = new EventDescription(eventraw); return result; }
public RESULT getEventList(out EventDescription[] array) { array = null; RESULT result; int capacity; result = FMOD_Studio_Bank_GetEventCount(rawPtr, out capacity); if (result != RESULT.OK) { return result; } if (capacity == 0) { array = new EventDescription[0]; return result; } IntPtr[] rawArray = new IntPtr[capacity]; int actualCount; result = FMOD_Studio_Bank_GetEventList(rawPtr, rawArray, capacity, out actualCount); if (result != RESULT.OK) { return result; } if (actualCount > capacity) // More items added since we queried just now? { actualCount = capacity; } array = new EventDescription[actualCount]; for (int i=0; i<actualCount; ++i) { array[i] = new EventDescription(rawArray[i]); } return RESULT.OK; }
public RESULT getDescription(out EventDescription description) { description = null; IntPtr newPtr; RESULT result = FMOD_Studio_EventInstance_GetDescription(rawPtr, out newPtr); if (result != RESULT.OK) { return result; } description = new EventDescription(newPtr); return result; }
public RESULT getEvent(GUID guid, LOADING_MODE mode, out EventDescription _event) { _event = null; IntPtr eventraw = new IntPtr(); RESULT result = FMOD_Studio_System_GetEvent(rawPtr, ref guid, mode, out eventraw); if (result != RESULT.OK) { return result; } _event = new EventDescription(eventraw); return result; }