public static FFTText GetPsxText(Stream iso, BackgroundWorker worker) { GenericCharMap charmap = TextUtilities.PSXMap; if (DTE.DoesPsxIsoHaveDtePatches(iso)) { charmap = DTE.DTEAnalyzer.PSX.GetCharMap(iso); } return(GetPsxText(iso, charmap, worker)); }
public static FFTText GetPsxText(Stream iso, BackgroundWorker worker) { GenericCharMap charmap = TextUtilities.PSXMap; IList <Glyph> customGlyphs = null; if (DTE.DoesPsxIsoHaveDtePatches(iso)) { DTE.DTEAnalyzer.PSX.GetCharMap(iso, out charmap, out customGlyphs); } return(GetPsxText(iso, charmap, customGlyphs, worker)); }