public void BeginWork() { Task task = new Task(); task.BeginWork(); task.has_begin(); }
public void Complete() { Task task = new Task { Accepter = new User(), ExpectCompleteTime = SystemTime.Now() }; task.BeginWork(); SystemTime.SetDateTime(now.AddHours(3)); task.Complete(); task.has_complete(); Assert.That(task.Delay, Is.EqualTo(3)); }
public void Doubt() { Task task = new Task { Publisher = new User(), Owner = new User() }; task.Publish(); task.Assign(); task.Own(); task.BeginWork(); task.Doubt(); Assert.That(task.CurrentStatus, Is.EqualTo(Status.Doubt)); }
public void Update_Property() { Task task = new Task { Publisher = new User() }; task.Publish(); task.UpdateProperty(); Assert.That(task.CurrentStatus, Is.EqualTo(Status.Publish)); task.Owner = new User(); task.Own(); task.BeginWork(); task.Doubt(); task.UpdateProperty(); Assert.That(task.CurrentStatus, Is.EqualTo(Status.Update)); Assert.That(task.get_latest_history().Status, Is.EqualTo(Status.Update)); }
public void BeginWork_With_Parent() { #region preparation Task task = get_task_with_parents(); task.Owner = new User(); Task parent = task.Parent; parent.IsVirtual = true; Task grand_parent = task.Parent.Parent; grand_parent.IsVirtual = true; User grand_parent_owner = new User(); grand_parent.Owner = grand_parent_owner; #endregion #region the first time the task begin task.BeginWork(); task.has_begin(); parent.has_begin(Constants.CommentAutoBegin); Assert.That(parent.Owner, Is.EqualTo(task.Owner)); has_auto_own(parent); grand_parent.has_begin(Constants.CommentAutoBegin); //the owner will not change because it had one before Assert.That(grand_parent.Owner, Is.EqualTo(grand_parent_owner)); #endregion #region a second time the task's brother begin Task brother = new Task(); parent.AddChild(brother); SystemTime.SetDateTime(now.AddMinutes(23)); brother.BeginWork(); Assert.That(parent.LatestUpdateTime, Is.EqualTo(now)); #endregion }
private static void set_task_status(Task task, Status status) { switch (status) { case Status.Assign: task.Assign(); break; case Status.Remove: task.Remove(); break; case Status.BeginWork: task.Assign(); task.BeginWork(); break; case Status.Complete: task.Assign(); task.BeginWork(); task.Complete(); break; case Status.Accept: task.Assign(); task.BeginWork(); task.Complete(); task.Accept(null); break; } }
private Task get_task_with_brothers_and_parents() { Task root = new Task { Accepter = new User() }; root.BeginWork(); Task branch_1 = new Task { Accepter = new User() }; branch_1.BeginWork(); root.AddChild(branch_1); Task branch_2 = new Task { Accepter = new User() }; branch_2.CurrentStatus = Status.Complete; root.AddChild(branch_2); Task leaf_1 = new Task { Accepter = new User() }; leaf_1.BeginWork(); branch_1.AddChild(leaf_1); Task leaf_2 = new Task { Accepter = new User() }; leaf_2.CurrentStatus = Status.Complete; branch_1.AddChild(leaf_2); return leaf_1; }
public void Accept_When_Owner_Is_Accepter() { User user = new User(); Task task = new Task { Owner = user, Accepter = user }; task.BeginWork(); task.Complete(); task.has_accept(Constants.CommentAutoAcceptForOwnerIsAccepter); }
public void Dissent() { Task task = new Task { Publisher = new User(), Owner = new User(), Accepter = new User() }; task.Publish(); task.Assign(); task.BeginWork(); task.Complete(); task.RefuseAccept(); task.Dissent(); task.has_update_latest(); Assert.That(task.CurrentStatus, Is.EqualTo(Status.Dissent)); }
public void Resume_When_Quit() { Task task = new Task { Publisher = new User() }; task.Owner = new User(); SystemTime.SetDateTime(new DateTime(2014, 11, 1)); task.Publish(); SystemTime.SetDateTime(new DateTime(2014, 11, 2)); task.Assign(); SystemTime.SetDateTime(new DateTime(2014, 11, 3)); task.BeginWork(); SystemTime.SetDateTime(new DateTime(2014, 11, 4)); task.Quit(); SystemTime.SetDateTime(new DateTime(2014, 11, 5)); task.Remove(); SystemTime.SetDateTime(new DateTime(2014, 11, 6)); task.Resume(); Assert.That(task.CurrentStatus, Is.EqualTo(Status.Quit)); }
public void Remove() { #region Publish Status Task task_when_publish = new Task { Publisher = new User() }; task_when_publish.Publish(); task_when_publish.Remove(); Assert.That(task_when_publish.CurrentStatus, Is.EqualTo(Status.Remove)); #endregion #region Assign Status Task task_when_assign = new Task { Publisher = new User() }; task_when_assign.Owner = new User(); task_when_assign.Publish(); task_when_assign.Assign(); task_when_assign.Remove(); Assert.That(task_when_assign.CurrentStatus, Is.EqualTo(Status.Remove)); #endregion #region Quit Status Task task_when_quit = new Task { Publisher = new User() }; task_when_quit.Owner = new User(); task_when_quit.Publish(); task_when_quit.Assign(); task_when_quit.BeginWork(); task_when_quit.Quit(); task_when_quit.Remove(); Assert.That(task_when_quit.CurrentStatus, Is.EqualTo(Status.Remove)); #endregion }
public void Accept() { Task task = new Task { Owner = new User(), Accepter = new User() }; task.BeginWork(); task.Complete(); task.Accept(TaskQuality.Good); task.has_accept(TaskQuality.Good); }