} // @ public short GetSpellRecast(short id) /// <summary> /// Will get the time left in seconds before being able to recast a spell /// </summary> /// <param name="spell">Spell to check recast timer on</param> public short GetSpellRecast(SpellList spell) { // get recast time from fface short time = FFACE.GetSpellRecast(_InstanceID, spell); // FFACE seems to return the recast 1 second shorter then it is if (0 < time) { time += 60; } return((short)(time / 60)); } // @ public TimeSpan GetSpellRecast(eSpellList spell)