private void B35_ValueChanged(object sender, EventArgs e) { if (IsFE8UItemSkill()) { uint skillid = (uint)B35.Value; SKILLICON.Image = SkillConfigSkillSystemForm.DrawSkillIcon(skillid); SKILLNAME.Text = SkillConfigSkillSystemForm.GetSkillName(skillid); SKILLICON.Visible = true; SKILLNAME.Visible = true; } }
private void B1_ValueChanged(object sender, EventArgs e) { PatchUtil.ItemUsingExtends itemUsingExtends = PatchUtil.ItemUsingExtendsPatch(); if (itemUsingExtends != PatchUtil.ItemUsingExtends.IER) { return; } if (!SKILLNAME.Visible) { return; } uint skillid = (uint)B1.Value; SKILLICON.Image = SkillConfigSkillSystemForm.DrawSkillIcon(skillid); SKILLNAME.Text = SkillConfigSkillSystemForm.GetSkillName(skillid); }
public static string GetSkillName(uint skillid) { if (Program.ROM.RomInfo.version() != 8) { return(""); } PatchUtil.skill_system_enum skillsystem = PatchUtil.SearchSkillSystem(); if (skillsystem == PatchUtil.skill_system_enum.SkillSystem) { string name = SkillConfigSkillSystemForm.GetSkillName(skillid); return(name); } else if (skillsystem == PatchUtil.skill_system_enum.FE8N_ver2) { string name = SkillConfigFE8NVer2SkillForm.GetSkillText(skillid); return(name); } return(""); }