public ToolValidation() { ToolValidation.s_instance = this; this.m_paramGameModes.Names = new string[] { Localizer.LocalizeCommon("VALIDATION_MODE_TDM"), Localizer.LocalizeCommon("VALIDATION_MODE_DOMINATION"), Localizer.LocalizeCommon("VALIDATION_MODE_TRANSMISSION"), Localizer.LocalizeCommon("VALIDATION_MODE_FIRESTORM") }; this.m_paramGameModes.ValueChanged += new EventHandler(this.gameModes_ValueChanged); }