private void BindCard() { //加载图片 string cardFile = "file://" + FBConsts.CardsDir + "\\" + f_card.CardImage; StartCoroutine(FBTools.LoadImage(cardFile, imgCard)); //是否锁定 imgLock.gameObject.SetActive(f_card.IsLocked); }
//初始化 public void OnInitialized() { //构建Level集合 List <FileInfo> files = FBTools.GetLevelFiles(); for (int i = 0; i < files.Count; i++) { FBLevel level = new FBLevel(); FBTools.FillLevel(files[i].FullName, ref level); f_levels.Add(level); } //读取游戏进度 f_gameProgressIndex = FBSaver.GetProgress(); }