public Manager(Manager parent) : this() { this.game = parent.Game; this.parent = parent; parent.AddItem(this); }
static void Main(string[] args) { /*/ using (GameSystem game = new GameSystem(Environment.OSVersion)) { game.Run(); } * */ using (MortalCoilSolver game = new MortalCoilSolver()) { game.Run(); } Application.Exit(); }
//Constructors public FPSComponent(MortalCoilSolver game) : base(game) { this.game = game; }