// Constructor(s) public Strength(classes.Character owner, double initValue) { _Owner = owner; _Value = initValue; }
public static void Dummy() { classes.Character c = new classes.Character("Chosimba"); Strength str = new Strength(c, 10); bool unitTest = str.meetsMinimum(15); // false }
// Constructors public Stab(classes.Character Owner, double Angle, double Force) { _Owner = Owner; _Angle = Angle; _Force = Force; }