private void QuitGameMenuEntrySelected(object sender, PlayerIndexEventArgs e) { const string message = "Are you sure you want to quit this game?\nENTER = yes\nESC = no"; var confirmQuitMessageBox = new MessageBoxScreen(message, false); confirmQuitMessageBox.Accepted += ConfirmQuitMessageBoxAccepted; ScreenManager.AddScreen(confirmQuitMessageBox, ControllingPlayer); }
protected override void OnCancel(PlayerIndex playerIndex) { const string message = "Are you sure you want to exit?\nENTER = yes\nESC = no"; var confirmExitMessageBox = new MessageBoxScreen(message, false); confirmExitMessageBox.Accepted += ConfirmExitMessageBoxAccepted; ScreenManager.AddScreen(confirmExitMessageBox, playerIndex); }