public void AddRange(Plane3DCollection x) { for (int i = 0; i < x.Count; ++i) { Add(x[i]); } }
object ICloneable.Clone() { Plane3DCollection c = new Plane3DCollection(); c._size = this._size; c._data = (T[])_data.Clone(); return(c); }
public Plane3DCollection(Plane3DCollection x) { _data = new T[x.Count * 2]; AddRange(x); }
public Plane3DEnumerator(Plane3DCollection col) { temp = col; cursor = -1; }