// Token: 0x06000025 RID: 37 RVA: 0x00002A18 File Offset: 0x00000C18 private static bool FallbackSendAckThread() { if (PhotonVoiceHandler.sendThreadShouldRun && PhotonVoiceNetwork.Client != null && PhotonVoiceNetwork.Client.loadBalancingPeer != null) { ExitGames.Client.Photon.LoadBalancing.LoadBalancingPeer loadBalancingPeer = PhotonVoiceNetwork.Client.loadBalancingPeer; ExitGames.Client.Photon.LoadBalancing.ClientState state = PhotonVoiceNetwork.Client.State; if (PhotonVoiceHandler.timerToStopConnectionInBackground != null && PhotonVoiceNetwork.BackgroundTimeout > 0.1f && (float)PhotonVoiceHandler.timerToStopConnectionInBackground.ElapsedMilliseconds > PhotonVoiceNetwork.BackgroundTimeout * 1000f) { bool flag = true; if (state == ExitGames.Client.Photon.LoadBalancing.ClientState.PeerCreated || state - ExitGames.Client.Photon.LoadBalancing.ClientState.Disconnecting <= 1 || state == ExitGames.Client.Photon.LoadBalancing.ClientState.ConnectedToNameServer) { flag = false; } if (flag) { PhotonVoiceNetwork.Disconnect(); } PhotonVoiceHandler.timerToStopConnectionInBackground.Stop(); PhotonVoiceHandler.timerToStopConnectionInBackground.Reset(); return(PhotonVoiceHandler.sendThreadShouldRun); } if (loadBalancingPeer.ConnectionTime - loadBalancingPeer.LastSendOutgoingTime > 200) { loadBalancingPeer.SendAcksOnly(); } } return(PhotonVoiceHandler.sendThreadShouldRun); }
public void OnStateChange(LoadBalancing.ClientState state) { if (PhotonNetwork.logLevel >= PhotonLogLevel.Informational) { Debug.Log("PUNVoice: Voice Client state: " + state); } switch (state) { case LoadBalancing.ClientState.JoinedLobby: if (PhotonNetwork.inRoom) { this.OpJoinOrCreateRoom(PhotonNetwork.room.name + "_voice_", new LoadBalancing.RoomOptions() { IsVisible = false }, null); } else { Debug.LogWarning("PUNVoice: PUN client is not in room yet. Disconnecting voice client."); this.Disconnect(); } break; case LoadBalancing.ClientState.Disconnected: // triggered by PUN room join or network failure if (this.reconnect) { PhotonVoiceNetwork.Connect(); } this.reconnect = false; break; } }
// Token: 0x06002476 RID: 9334 RVA: 0x000B20D4 File Offset: 0x000B02D4 private void OnVoiceClientStateChanged(ExitGames.Client.Photon.LoadBalancing.ClientState state) { if (this.pushToTalkPrivateButton != null) { if (state == ExitGames.Client.Photon.LoadBalancing.ClientState.Joined) { this.pushToTalkPrivateButton.gameObject.SetActive(true); this.Subscribed = (this.Subscribed || this.Subscribe()); return; } this.pushToTalkPrivateButton.gameObject.SetActive(false); } }
// Token: 0x06002482 RID: 9346 RVA: 0x000B24F0 File Offset: 0x000B06F0 private void OnVoiceClientStateChanged(ExitGames.Client.Photon.LoadBalancing.ClientState state) { if (this.pushToTalkButton != null) { if (state == ExitGames.Client.Photon.LoadBalancing.ClientState.Joined) { this.pushToTalkButton.gameObject.SetActive(true); for (int i = 0; i < PhotonNetwork.otherPlayers.Length; i++) { this.OnPhotonPlayerConnected(PhotonNetwork.otherPlayers[i]); } return; } this.pushToTalkButton.gameObject.SetActive(false); } }
// Token: 0x06000043 RID: 67 RVA: 0x00003154 File Offset: 0x00001354 private void OnJoinedRoom() { if (this != PhotonVoiceNetwork._instance) { return; } if ((!PhotonVoiceSettings.Instance.WorkInOfflineMode && PhotonNetwork.offlineMode) || !PhotonVoiceSettings.Instance.AutoConnect) { return; } ExitGames.Client.Photon.LoadBalancing.ClientState state = this.client.State; if (state == ExitGames.Client.Photon.LoadBalancing.ClientState.Joined) { this.client.OpLeaveRoom(); return; } this.client.Reconnect(); }
// Token: 0x0600005E RID: 94 RVA: 0x00003824 File Offset: 0x00001A24 public void OnStateChange(ExitGames.Client.Photon.LoadBalancing.ClientState state) { if (PhotonNetwork.logLevel >= PhotonLogLevel.Informational) { Debug.LogFormat("PUNVoice: Voice Client state: {0}", new object[] { state }); } if (state != ExitGames.Client.Photon.LoadBalancing.ClientState.Disconnected) { if (state == ExitGames.Client.Photon.LoadBalancing.ClientState.ConnectedToMasterserver) { if (PhotonNetwork.inRoom) { base.OpJoinOrCreateRoom(string.Format("{0}_voice_", PhotonNetwork.room.Name), new ExitGames.Client.Photon.LoadBalancing.RoomOptions { IsVisible = false }, null, null); } else { Debug.LogWarning("PUNVoice: PUN client is not in room yet. Disconnecting voice client."); base.Disconnect(); } } } else { if (this.reconnect) { PhotonVoiceNetwork.Connect(); } this.reconnect = false; } if (this.OnStateChangeAction != null) { this.OnStateChangeAction(state); } }
public void OnStateChange(LoadBalancing.ClientState state) { if (PhotonNetwork.logLevel >= PhotonLogLevel.Informational) { Debug.LogFormat("PUNVoice: Voice Client state: {0}", state); } switch (state) { case LoadBalancing.ClientState.ConnectedToMasterserver: if (PhotonNetwork.inRoom) { this.OpJoinOrCreateRoom(string.Format("{0}_voice_", PhotonNetwork.room.Name), new LoadBalancing.RoomOptions() { IsVisible = false }, null); } else { Debug.LogWarning("PUNVoice: PUN client is not in room yet. Disconnecting voice client."); this.Disconnect(); } break; case LoadBalancing.ClientState.Disconnected: // triggered by PUN room join or network failure // PhotonNetwork.SetMasterClient(PhotonNetwork.playerList[0]); // Debug.Log("Changed"); if (this.reconnect) { PhotonVoiceNetwork.Connect(); } this.reconnect = false; break; } if (this.OnStateChangeAction != null) { this.OnStateChangeAction(state); } }
// Token: 0x06000028 RID: 40 RVA: 0x00002B54 File Offset: 0x00000D54 protected void Update() { ExitGames.Client.Photon.LoadBalancing.LoadBalancingPeer loadBalancingPeer = PhotonVoiceNetwork.Client.loadBalancingPeer; if (loadBalancingPeer == null) { Debug.LogError("[PUNVoice]: LoadBalancingPeer broke!"); return; } ExitGames.Client.Photon.LoadBalancing.ClientState state = PhotonVoiceNetwork.Client.State; bool flag = true; if (state == ExitGames.Client.Photon.LoadBalancing.ClientState.PeerCreated || state - ExitGames.Client.Photon.LoadBalancing.ClientState.Disconnecting <= 1 || state == ExitGames.Client.Photon.LoadBalancing.ClientState.ConnectedToNameServer) { flag = false; } if (!flag) { return; } bool flag2 = true; while (PhotonNetwork.isMessageQueueRunning && flag2) { flag2 = loadBalancingPeer.DispatchIncomingCommands(); } int num = (int)(Time.realtimeSinceStartup * 1000f); if (num > this.nextSendTickCount) { bool flag3 = true; while (PhotonNetwork.isMessageQueueRunning && flag3) { flag3 = loadBalancingPeer.SendOutgoingCommands(); } this.nextSendTickCount = num + this.updateInterval; } }
// Token: 0x0600249F RID: 9375 RVA: 0x000B31A8 File Offset: 0x000B13A8 private void Update() { global::ClientState connectionStateDetailed = PhotonNetwork.connectionStateDetailed; if (connectionStateDetailed != global::ClientState.PeerCreated) { if (connectionStateDetailed == global::ClientState.Joined) { this.punSwitch.interactable = true; this.punSwitchText.text = "PUN Disconnect"; goto IL_8D; } if (connectionStateDetailed != global::ClientState.Disconnected) { this.punSwitch.interactable = false; this.punSwitchText.text = "PUN busy"; goto IL_8D; } } this.punSwitch.interactable = true; this.punSwitchText.text = "PUN Connect"; if (this.rec != null) { this.rec.enabled = false; this.rec = null; } IL_8D: ExitGames.Client.Photon.LoadBalancing.ClientState clientState = PhotonVoiceNetwork.ClientState; if (clientState != ExitGames.Client.Photon.LoadBalancing.ClientState.PeerCreated) { if (clientState != ExitGames.Client.Photon.LoadBalancing.ClientState.Joined) { if (clientState != ExitGames.Client.Photon.LoadBalancing.ClientState.Disconnected) { this.voiceSwitch.interactable = false; this.voiceSwitchText.text = "Voice busy"; goto IL_211; } } else { this.voiceSwitch.interactable = true; this.voiceSwitchText.text = "Voice Disconnect"; this.inGameSettings.SetActive(true); this.InitToggles(this.inGameSettings.GetComponentsInChildren <Toggle>()); if (this.rec != null) { this.calibrateButton.interactable = !this.rec.VoiceDetectorCalibrating; this.calibrateText.text = (this.rec.VoiceDetectorCalibrating ? "Calibrating" : string.Format("Calibrate ({0}s)", this.calibrationMilliSeconds / 1000)); goto IL_211; } this.calibrateButton.interactable = false; this.calibrateText.text = "Unavailable"; goto IL_211; } } if (PhotonNetwork.inRoom) { this.voiceSwitch.interactable = true; this.voiceSwitchText.text = "Voice Connect"; this.voiceDebugText.text = ""; } else { this.voiceSwitch.interactable = false; this.voiceSwitchText.text = "Voice N/A"; this.voiceDebugText.text = ""; } this.calibrateButton.interactable = false; this.calibrateText.text = "Unavailable"; this.inGameSettings.SetActive(false); IL_211: if (this.debugMode) { this.punState.text = string.Format("PUN: {0}", PhotonNetwork.connectionStateDetailed); this.voiceState.text = string.Format("PhotonVoice: {0}", PhotonVoiceNetwork.ClientState); if (this.rec != null && this.rec.LevelMeter != null) { this.voiceDebugText.text = string.Format("Amp: avg. {0}, peak {1}", this.rec.LevelMeter.CurrentAvgAmp.ToString("0.000000"), this.rec.LevelMeter.CurrentPeakAmp.ToString("0.000000")); } } }