示例#1
0
        public MainForm()
        {
            InitializeComponent();

            // Add the control scroll message filter to re-route all mousewheel events
            // to the control the user is currently hovering over with their cursor.
            Application.AddMessageFilter(new ControlScrollFilter());

            // Add the dock content drag message filter to handle moving dock content around.
            Application.AddMessageFilter(DockPanel.DockContentDragFilter);

            // Add the dock panel message filter to filter through for dock panel splitter
            // input before letting events pass through to the rest of the application.
            Application.AddMessageFilter(DockPanel.DockResizeFilter);

            // Hook in all the UI events manually for clarity.
            HookEvents();

            // Build the tool windows and add them to the dock panel
            _dockProject    = new DockProject();
            _dockProperties = new DockProperties();
            _dockConsole    = new DockConsole();
            _dockLayers     = new DockLayers();
            _dockHistory    = new DockHistory();

            // Add the tool windows to a list
            _toolWindows.Add(_dockProject);
            _toolWindows.Add(_dockProperties);
            _toolWindows.Add(_dockConsole);
            _toolWindows.Add(_dockLayers);
            _toolWindows.Add(_dockHistory);

            // Deserialize if a previous state is stored

            /*     if (File.Exists("dockpanel.config"))
             *   {
             *       DeserializeDockPanel("dockpanel.config");
             *   }
             *   else*/
            {
                // Add the tool window list contents to the dock panel
                foreach (var toolWindow in _toolWindows)
                {
                    DockPanel.AddContent(toolWindow);
                }

                // Add the history panel to the layer panel group
                DockPanel.AddContent(_dockHistory, _dockLayers.DockGroup);
            }

            // Check window menu items which are contained in the dock panel
            BuildWindowMenu();

            // Add dummy documents to the main document area of the dock panel
            DockPanel.AddContent(new DockDocument("Document 1", Icons.document_16xLG));
            DockPanel.AddContent(new DockDocument("Document 2", Icons.document_16xLG));
            DockPanel.AddContent(new DockDocument("Document 3", Icons.document_16xLG));
        }
示例#2
0
        public MainForm()
        {
            InitializeComponent();

            // Add the control scroll message filter to re-route all mousewheel events
            // to the control the user is currently hovering over with their cursor.
            Application.AddMessageFilter(new ControlScrollFilter());

            // Add the dock content drag message filter to handle moving dock content around.
            Application.AddMessageFilter(DockPanel.DockContentDragFilter);

            // Add the dock panel message filter to filter through for dock panel splitter
            // input before letting events pass through to the rest of the application.
            Application.AddMessageFilter(DockPanel.DockResizeFilter);

            // Hook in all the UI events manually for clarity.
            HookEvents();

            // Build the tool windows and add them to the dock panel
            _dockProject = new DockProject();
            _dockProperties = new DockProperties();
            _dockConsole = new DockConsole();
            _dockLayers = new DockLayers();
            _dockHistory = new DockHistory();

            // Add the tool windows to a list
            _toolWindows.Add(_dockProject);
            _toolWindows.Add(_dockProperties);
            _toolWindows.Add(_dockConsole);
            _toolWindows.Add(_dockLayers);
            _toolWindows.Add(_dockHistory);

            // Deserialize if a previous state is stored
            if (File.Exists("dockpanel.config"))
            {
                DeserializeDockPanel("dockpanel.config");
            }
            else
            {
                // Add the tool window list contents to the dock panel
                foreach (var toolWindow in _toolWindows)
                    DockPanel.AddContent(toolWindow);

                // Add the history panel to the layer panel group
                DockPanel.AddContent(_dockHistory, _dockLayers.DockGroup);
            }

            // Check window menu items which are contained in the dock panel
            BuildWindowMenu();

            // Add dummy documents to the main document area of the dock panel
            DockPanel.AddContent(new DockDocument("Document 1", Icons.document_16xLG));
            DockPanel.AddContent(new DockDocument("Document 2", Icons.document_16xLG));
            DockPanel.AddContent(new DockDocument("Document 3", Icons.document_16xLG));
        }