// check if the garage can handle with that king of vehicle private bool checkValidVehicle(Vehicle i_Vehicle) { bool validFuelCar = false, validElectronicCar = false, validFuelMotor = false, validElectronicMotor = false, validTruck = false; FuelBaseCar fuelBaseCar = i_Vehicle as FuelBaseCar; ElectricCar electronicCar = i_Vehicle as ElectricCar; FuelBaseMotorcycle fuelBaseMotorcycle = i_Vehicle as FuelBaseMotorcycle; ElectricMotorcycle electronicMotorcycle = i_Vehicle as ElectricMotorcycle; Truck truck = i_Vehicle as Truck; if (fuelBaseCar != null) { validFuelCar = checkFuelBaseVehicleValid( fuelBaseCar, r_FuelTypeGarageSupportForCarList, r_MaxFuelTankGarageSupportForFuelCarList, r_NumOfWheelsGarageSupportForCarList, r_MaxAirPressureGarageSupportForCarList); } else if (electronicCar != null) { validElectronicCar = checkElectronicVehicleValid( electronicCar, r_MaxBatteryTimeGarageSupportForElectricCarList, r_NumOfWheelsGarageSupportForCarList, r_MaxAirPressureGarageSupportForCarList); } else if (fuelBaseMotorcycle != null) { validFuelMotor = checkFuelBaseVehicleValid( fuelBaseMotorcycle, r_FuelTypeGarageSupportForMotorList, r_MaxFuelTankGarageSupportForFuelMotorList, r_NumOfWheelsGarageSupportForMotorList, r_MaxAirPressureGarageSupportForMotorList); } else if (electronicMotorcycle != null) { validElectronicMotor = checkElectronicVehicleValid( electronicMotorcycle, r_MaxBatteryTimeGarageSupportForElectricMotorList, r_NumOfWheelsGarageSupportForMotorList, r_MaxAirPressureGarageSupportForMotorList); } else if (truck != null) { validTruck = checkFuelBaseVehicleValid( truck, r_FuelTypeGarageSupportForTruckList, r_MaxFuelTankGarageSupportForTruckList, r_NumOfWheelsGarageSupportForTruckList, r_MaxAirPressureGarageSupportForTruckList); } return(validFuelCar || validElectronicCar || validFuelMotor || validElectronicMotor || validTruck); }
private bool handleCarDoorNumber(string i_Answer, Vehicle i_VehicleInSetting) { bool succeed = byte.TryParse(i_Answer, out byte doorNumberInByte); ElectricCar electricCar = i_VehicleInSetting as ElectricCar; FuelBaseCar fuelCar = i_VehicleInSetting as FuelBaseCar; eDoorsNumber doorNumber = ElectricCar.CovertNumToDoorNumber(doorNumberInByte); if (succeed && fuelCar != null) { try { fuelCar.DoorsNumber = doorNumber; succeed = true; } catch { succeed = false; } } else if (succeed && electricCar != null) { try { electricCar.DoorsNumber = doorNumber; succeed = true; } catch { succeed = false; } } else { succeed = false; } return(succeed); }
private bool handleCarColor(string i_Answer, Vehicle i_VehicleInSetting) { bool succeed = byte.TryParse(i_Answer, out byte colorNumber); ElectricCar electricCar = i_VehicleInSetting as ElectricCar; FuelBaseCar fuelCar = i_VehicleInSetting as FuelBaseCar; eColor color = ElectricCar.CovertNumToColor(colorNumber); if (succeed && fuelCar != null) { try { fuelCar.Color = color; succeed = true; } catch { succeed = false; } } else if (succeed && electricCar != null) { try { electricCar.Color = color; succeed = true; } catch { succeed = false; } } else { succeed = false; } return(succeed); }