public Scavenge ( bool alwaysKeepScavenged, bool mergeChunks ) : long | ||
alwaysKeepScavenged | bool | |
mergeChunks | bool | |
return | long |
public Scavenge ( bool alwaysKeepScavenged, bool mergeChunks ) : long | ||
alwaysKeepScavenged | bool | |
mergeChunks | bool | |
return | long |