public virtual void TearDown() { Queue.Stop(); Queue = null; Consumer.Dispose(); Consumer = null; }
public virtual void SetUp() { Consumer = new WaitingConsumer(0); Queue = new QueuedHandler(Consumer, "waiting_queue", watchSlowMsg: false, threadStopWaitTimeoutMs: 100); }
public virtual void SetUp() { Consumer = new WaitingConsumer(0); Queue = _queuedHandlerFactory(Consumer, "waiting_queue", TimeSpan.FromMilliseconds(5000)); }