public Form1() { mInitializing = true; ev = new Evaluator(Eval3.eParserSyntax.cSharp,false); ev.AddEnvironmentFunctions(this); ev.AddEnvironmentFunctions(new EvalFunctions()); // This call is required by the Windows Form Designer. A = new Eval3.EvalVariable(0.0, typeof(double)); B = new Eval3.EvalVariable(0.0, typeof(double)); C = new Eval3.EvalVariable(0.0, typeof(double)); // This call is required by the Windows Form Designer. InitializeComponent(); A.Value = (double)updownA.Value; B.Value = (double)updownB.Value; C.Value = (double)updownC.Value; // Add any initialization after the InitializeComponent() call mInitializing = false; btnEvaluate_Click(null, null); btnEvaluate2_Click(null, null); btnEvaluate3_Click(null, null); }
public Form1() { mInitializing = true; ev = new Evaluator(Eval3.eParserSyntax.cSharp, false); ev.AddEnvironmentFunctions(this); ev.AddEnvironmentFunctions(new EvalFunctions()); // This call is required by the Windows Form Designer. A = new Eval3.EvalVariable(0.0, typeof(double)); B = new Eval3.EvalVariable(0.0, typeof(double)); C = new Eval3.EvalVariable(0.0, typeof(double)); // This call is required by the Windows Form Designer. InitializeComponent(); A.Value = (double)updownA.Value; B.Value = (double)updownB.Value; C.Value = (double)updownC.Value; // Add any initialization after the InitializeComponent() call mInitializing = false; btnEvaluate_Click(null, null); btnEvaluate2_Click(null, null); btnEvaluate3_Click(null, null); }