示例#1
0
文件: Board.cs 项目: jelazi/EvadeWPF
        public void MakeSelectField(pos selectField, Player playeronTurn, Manager manager) //vybrání pole
        {
            int nowX = selectField.x - 1;
            int nowY = selectField.y - 1;
            int beforeX;
            int beforeY;

            if (ContainStonePlayer(fields[nowX, nowY], playeronTurn))
            {
                beforeX = selectField.x - 1;
                beforeY = selectField.y - 1;
                Stone stone = new Stone();
                stone.properties = fields[nowX, nowY];
                stone.position   = selectField;

                if ((fields[beforeX, beforeY] & Field.choice) == Field.choice)
                {
                    fields[beforeX, beforeY] &= ~Field.choice;
                }
                fields[nowX, nowY] = fields[nowX, nowY] | Field.choice;
                SetSelectField(nowX + 1, nowY + 1);
                control.UnmarkPossibleFields(this);

                List <pos> possiblePosition = new List <pos>();
                possiblePosition = control.PossiblePosition(stone, stone.position, this);
                control.MarkPossibleField(this, possiblePosition);
            }
        }
示例#2
0
 public void MoveChoisenStone(pos selectField, Stone selectStone) //posun kamene po kliku
 {
     Board.MoveStone(selectStone, selectField, this);             //přesun kamene
     Controlor.UnmarkPossibleFields(Board);                       //odznačení předchozích možných pozic
 }