public virtual void RemoveMarineSegments(MarineSegment __item) { if (__item != null && marineSegments != null && marineSegments.Contains(__item)) { marineSegments.Remove(__item); } }
public virtual void AddMarineSegments(MarineSegment __item) { if (__item != null && marineSegments != null && !marineSegments.Contains(__item)) { marineSegments.Add(__item); } }
public virtual void SetMarineSegmentsAt(MarineSegment __item, int __index) { if (__item == null) { marineSegments[__index] = null; } else { marineSegments[__index] = __item; } }
/// <summary> /// Copies the current object to a new instance /// </summary> /// <param name="deep">Copy members that refer to objects external to this class (not dependent)</param> /// <param name="copiedObjects">Objects that should be reused</param> /// <param name="asNew">Copy the current object as a new one, ready to be persisted, along all its members.</param> /// <param name="reuseNestedObjects">If asNew is true, this flag if set, forces the reuse of all external objects.</param> /// <param name="copy">Optional - An existing [MarineSegment] instance to use as the destination.</param> /// <returns>A copy of the object</returns> public virtual MarineSegment Copy(bool deep = false, Hashtable copiedObjects = null, bool asNew = false, bool reuseNestedObjects = false, MarineSegment copy = null) { if (copiedObjects == null) { copiedObjects = new Hashtable(); } if (copy == null && copiedObjects.Contains(this)) { return((MarineSegment)copiedObjects[this]); } copy = copy ?? new MarineSegment(); if (!asNew) { copy.TransientId = this.TransientId; } copy.ScheduledDeparture = this.ScheduledDeparture; copy.ScheduledArrival = this.ScheduledArrival; copy.NonStandardDeparture = this.NonStandardDeparture; copy.NonStandardArrival = this.NonStandardArrival; if (!copiedObjects.Contains(this)) { copiedObjects.Add(this, copy); } if (deep && this.marineRoute != null) { if (!copiedObjects.Contains(this.marineRoute)) { if (asNew && reuseNestedObjects) { copy.MarineRoute = this.MarineRoute; } else if (asNew) { copy.MarineRoute = this.MarineRoute.Copy(deep, copiedObjects, true); } else { copy.marineRoute = this.marineRoute.Copy(deep, copiedObjects, false); } } else { if (asNew) { copy.MarineRoute = (MarineRoute)copiedObjects[this.MarineRoute]; } else { copy.marineRoute = (MarineRoute)copiedObjects[this.MarineRoute]; } } } copy.vehiclesOnboard = new List <Vehicle>(); if (deep && this.vehiclesOnboard != null) { foreach (var __item in this.vehiclesOnboard) { if (!copiedObjects.Contains(__item)) { if (asNew && reuseNestedObjects) { copy.AddVehiclesOnboard(__item); } else { copy.AddVehiclesOnboard(__item.Copy(deep, copiedObjects, asNew)); } } else { copy.AddVehiclesOnboard((Vehicle)copiedObjects[__item]); } } } if (deep && this.shipFacilities != null) { if (!copiedObjects.Contains(this.shipFacilities)) { if (asNew && reuseNestedObjects) { copy.ShipFacilities = this.ShipFacilities; } else if (asNew) { copy.ShipFacilities = this.ShipFacilities.Copy(deep, copiedObjects, true); } else { copy.shipFacilities = this.shipFacilities.Copy(deep, copiedObjects, false); } } else { if (asNew) { copy.ShipFacilities = (ShipFacilities)copiedObjects[this.ShipFacilities]; } else { copy.shipFacilities = (ShipFacilities)copiedObjects[this.ShipFacilities]; } } } copy.accomodationDetails = new List <AccomodationDetails>(); if (deep && this.accomodationDetails != null) { foreach (var __item in this.accomodationDetails) { if (!copiedObjects.Contains(__item)) { if (asNew && reuseNestedObjects) { copy.AddAccomodationDetails(__item); } else { copy.AddAccomodationDetails(__item.Copy(deep, copiedObjects, asNew)); } } else { copy.AddAccomodationDetails((AccomodationDetails)copiedObjects[__item]); } } } copy.onBoardDetails = new List <OnBoardDetails>(); if (deep && this.onBoardDetails != null) { foreach (var __item in this.onBoardDetails) { if (!copiedObjects.Contains(__item)) { if (asNew && reuseNestedObjects) { copy.AddOnBoardDetails(__item); } else { copy.AddOnBoardDetails(__item.Copy(deep, copiedObjects, asNew)); } } else { copy.AddOnBoardDetails((OnBoardDetails)copiedObjects[__item]); } } } base.Copy(deep, copiedObjects, asNew, reuseNestedObjects, copy); return(copy); }