示例#1
0
 public void OnDraw(GLSurface w, EventArgs e)
 {
     using (w.Platform.Context)
         w.OnDraw(e);
 }
示例#2
0
 public void OnInitialized(GLSurface w, EventArgs e)
 {
     using (w.Platform.Context)
         w.OnGLInitalized(e);
 }
示例#3
0
 public void OnShuttingDown(GLSurface w, EventArgs e)
 {
     using (w.Platform.Context)
         w.OnShuttingDown(e);
 }