示例#1
0
        private void Optimize(ArchiveInformationView view)
        {
            ArchiveOptimizer   optimizer = null;
            ArchiveInformation newInfo   = null;

            Dispatcher.Invoke(() =>
            {
                newInfo   = view.Info;
                optimizer = new ArchiveOptimizer(view.Info);
                view.StartProgress();
                optimizer.Progress += view.OnProgress;
            });

            try
            {
                newInfo = optimizer.Optimize();
            }
            catch (Exception ex)
            {
                UIHelper.ShowError(ex);
            }

            Dispatcher.Invoke(() =>
            {
                view.Info = newInfo;
                view.StopProgress();
            });
        }
示例#2
0
        private void LoadOptions()
        {
            try
            {
                ContinueButton.IsEnabled = false;

                ObservableCollection <ArchiveInformationView> archiveCollection = ArchivesList.Archives;
                foreach (string archivePath in Options.GetGameArchivesPaths())
                {
                    ArchiveInformationAccessor accessor = new ArchiveInformationAccessor(archivePath);
                    ArchiveInformation         info     = accessor.ReadOrCreate();
                    ArchiveInformationView     view     = new ArchiveInformationView(info);
                    archiveCollection.Add(view);
                }

                ReserveControl.AbsoluteValue = Options.AbsoluteReserve;
                ReserveControl.RelativeValue = Options.RelativeReserve;

                ContinueButton.IsEnabled = true;
            }
            catch (Exception ex)
            {
                UIHelper.ShowError(ex);
            }
        }